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LordJuanlo
11-12-08, 09:43 AM
Launching Quantum of Solace today (finally arrived, damn mail), after logging into Live! I got a message saying that a new upgrade had been found. After downloading and restarting, the new look is much better, it hangs on the upper zone of the screen, with a Windows Vista theme and not that sh*tty Xbox look.

Everything is more mouse friendly, without those horrible A, B buttons. Now it looks like a PC app. Still no option to use custom avatars, but give it time. It's still only available in game, but it's a first step. And it's more xFire friendly, I had problems with most Live games before (I have captured the screenshots within xFire)

http://img293.imageshack.us/img293/3928/live1wm2.jpg

http://img515.imageshack.us/img515/7640/live2rz6.jpg

http://img522.imageshack.us/img522/5476/live4wm8.jpg

http://img511.imageshack.us/img511/3559/live3qw5.jpg

Full screenshots:

http://img293.imageshack.us/img293/9568/live1hv5.th.png (http://img293.imageshack.us/my.php?image=live1hv5.png) http://img515.imageshack.us/img515/2121/live2ds5.th.png (http://img515.imageshack.us/my.php?image=live2ds5.png) http://img522.imageshack.us/img522/8381/live4dd1.th.png (http://img522.imageshack.us/my.php?image=live4dd1.png) http://img511.imageshack.us/img511/5131/live3pi7.th.png (http://img511.imageshack.us/my.php?image=live3pi7.png)

K007
11-12-08, 03:26 PM
looks very clean, glad they got rid of that crap a and b ****..

crainger
11-12-08, 03:31 PM
LOL ! Amigos.

Destroy
11-12-08, 04:02 PM
Only works with a 360 controller. :p

raystorm
11-12-08, 04:34 PM
Yea, its so much better than the old awful app. Still wish this was a seperate app ala steam to launch your games and stuff but its better than before for sure.

bob saget
11-12-08, 04:54 PM
LOL ! Amigos.

Dont be racist, Crainger.

RAY16
11-12-08, 05:06 PM
Yea, its so much better than the old awful app. Still wish this was a seperate app ala steam to launch your games and stuff but its better than before for sure.

They're working on a desktop client. No word on when it'll be released, though.

evox
11-12-08, 05:52 PM
They're working on a desktop client. No word on when it'll be released, though.
With GTA IV I believe.

NaitoSan
11-12-08, 07:28 PM
That does look a lot better. Glad to know people at Microsoft is actually putting some effort to improve LIVE on PC.

Section-9
11-12-08, 09:08 PM
It's way better now, you can now edit your profile etc from PC.

Glad to see they are improving it. (nana2)

trivium nate
11-13-08, 01:28 AM
yeah it did this for me to! on my games for windows live yo isnt g4wl free? how come it takes like $8 outa my account once in a while?

crainger
11-13-08, 02:22 AM
yeah it did this for me to! on my games for windows live yo isnt g4wl free? how come it takes like $8 outa my account once in a while?

That's me. I fine you every time you post in the babe thread.

LordJuanlo
11-13-08, 03:46 AM
The next update could (http://www.shacknews.com/featuredarticle.x?id=1043) come in about three weeks, with full marketplace support and it would be a standalone app, so no need to run it from the games. Fallout 3 DLC will be available only from that new marketplace app.

Steam is getting competence

NaitoSan
11-13-08, 04:39 AM
For anyone who can't view URL at work.

The New Games for Windows Live Initiative: Microsoft Finally Comes to Bat on the PC
by Nick Breckon Nov 13, 2008 12:49am CST
Mark my words: today is the day Microsoft got serious on the PC.

While conducting an interview with Games for Windows Live general manager Chris Early--in which he confirmed that Microsoft will be adding full games (check next post below) to its PC digital distribution network in the future--I was able to check out the just-launched redesign of the GFW Live interface, as well as the upcoming GFW Live Marketplace application.

I came away from the meeting a little stunned, and found myself preparing to finally witness some healthy competition for our digital PC dollars.

The new in-game Games for Windows Live interface (pictured above) is a significant leap forward for Microsoft. It does everything you'd expect--displays your Gamerscore, provides a friends list, and allows for private messages and chat--but is now far more effective. It's a minimalist, PC-centric approach compared to the bloated, console-derived first iteration of the software.
But while the new interface is the kind of necessary, late-to-the-party update we've come to expect from the Games for Windows program, the upcoming Marketplace is far more interesting, serving as the strong opening salvo of an invasion into Valve's largely unchallenged digital distribution territory.

The Marketplace is essentially a Steam-like application, which will eventually be included with every GFW Live title. It can either be launched from inside a game, or simply kept running in the background. I didn't get a look at memory usage, but Microsoft described it as "lightweight," and it did seem so.

From a design standpoint, I daresay Microsoft's Marketplace may trump Steam's user interface, at least judging from a quick glance. We don't have any screenshots of it yet, but I can describe it as similar in style to the in-game interface pictured above. In terms of format, think of a more colorful version of Steam's main page, but a bit less confused.

The front-page features large rotating advertisements for new releases a la Steam, with smaller game thumbnails below. A sidebar offers simple tabs for browsing trailers, demos, and downloadable content by various categories. It appeared to be a derivative, but attractive application--a bit more inviting than the functional, yet rather jumbled Steam.

There are a few notable functions hidden in the simplicity. One tab provides a simple list of the games that you own, which also indicates if any new content has been released for those games. This page also allows you to play downloaded demos and videos, as well as easily start, stop or resume the downloading of said content.

In terms of services, the Marketplace already stands to take a bite of a rather untouched pie. Full PC game sales may still be down the road, but the Marketplace's support of DLC is an important one. Downloadable content can be a very attractive source of income for publishers, and with Microsoft handling the sales and distribution--the company will serve up every patch and add-on pack from its own servers--it has already attracted some big companies to its camp.

Of course, gamers will always have a choice of how to manage their games. For example, a Games for Windows Live-exclusive title can be purchased and launched from Steam, and even a full game purchased on the GFW Marketplace in the future could theoretically be launched via Valve's application.

However, add-on content for GFW Live-exclusives like Fallout 3 will only be available through the GFW Marketplace. Additionally, a Games for Windows Live exclusive also indicates that any multiplayer component in the game will only use GFW Live's multiplayer solution--another attractive service Microsoft is providing to developers--as in the case of games like Grand Theft Auto IV and Dawn of War II.

So what does all this mean for the average gamer? Basically, you may find yourself increasingly forced to use Games for Windows Live--though this will now be far less painful. And the truly average gamers, who buy their games at Best Buy based on the box art, could begin to adopt the GFW Marketplace as their default PC platform through sheer proliferation.

It's not hard to see why Valve is providing free services to developers with its Steamworks software suite. Now that Microsoft is getting serious, it's only a matter of time before the two companies will be directly competing across several fronts--in a war that we will all hopefully profit from.

Check back tomorrow for our full interview with Games for Windows general manager Chris Early.

NaitoSan
11-13-08, 04:43 AM
http://www.shacknews.com/onearticle.x/55877

Microsoft Confirms Plans to Challenge Steam with Digital Distribution of Full PC Titles
by Nick Breckon Nov 12, 2008 2:08pm CST

Speaking in an interview with Shacknews, Games for Windows Live general manager Chris Early confirmed that Microsoft has definite plans to distribute full PC titles through its Marketplace application in the future.
"Clearly it's on our road map," said Early when asked about the digital distribution of full titles.

Entering the realm of PC digital distribution will put Microsoft into direct competition with Steam developer Valve.

Microsoft today released a new Games for Windows Live update, which improves the interface. A separate update will arrive in two to three weeks, adding support for video, demos, and DLC downloads through a Marketplace application.

Steam currently features no priced DLC, a fact which Microsoft hopes to exploit with both publishers and customers by rolling out DLC support ahead of full distribution. For instance, though Games for Windows Live exclusivity does not preclude the titles such as Fallout 3 from being sold on Steam, Fallout 3's DLC will only be available on Microsoft's GFW Live Marketplace.

A portion of the interview follows. Check back tomorrow for the full article, including details on Microsoft's plans for game support in Windows 7.

Chris Early: When we get to the place where we do distribute games digitally, will we have a digital rights management system? Maybe. Or maybe we'll just continue to support the industry leaders in that. Because it is a hard thing to do. You talk to any of those companies, and that is their whole company, is doing digital rights management.

Shack: You were saying, "When we get to the place where we sell games eventually"?

Chris Early: Did I say that? [huge laughter]

Shack: Because I ask you guys every time we do one of these interviews..

Chris Early: Clearly it's on our road map.

Shack: It's on your road map. So that's what you're looking at as a next step?

Chris Early: Right.

Shack: So this is your DLC effort, and rolling out the infrastructure, and then that will come next.

Chris Early: Right. And if I were to make that choice again today, would I go the same way? I absolutely would. Because this is something that you can't do today on a PC, right? You can buy digitally through a bunch of places.

This is great news for PC gaming. Microsoft hasn't ignored us after all. :)

EciDemon
11-13-08, 05:58 AM
Good thing they realise they can not take the 360 formula and just apply the same to pc gaming. With PC gaming we have a choice and they don't so It was a very good step when they rid the subscription fees. But I still don't understand why they must have Gold/Silver crap on the 360. A 360 game costs more then the pc counter part yet one have to pay even more to play online >_>

LordJuanlo
11-13-08, 06:54 AM
But I still don't understand why they must have Gold/Silver crap on the 360. A 360 game costs more then the pc counter part yet one have to pay even more to play online >_>

Very simple, if people agrees to pay, why remove it?. It's a business. On PC Microsoft has been forced to make it free because of the lack of subscribers. If 360 users would have done the same they would have forced MS to remove it too.

You got what you deserve, no more no less

saturnotaku
11-13-08, 06:56 AM
Is there a standalone download for this update?

nekrosoft13
11-13-08, 07:08 AM
Is there a standalone download for this update?

yes there is

nekrosoft13
11-13-08, 07:09 AM
Very simple, if people agrees to pay, why remove it?. It's a business. On PC Microsoft has been forced to make it free because of the lack of subscribers. If 360 users would have done the same they would have forced MS to remove it too.

You got what you deserve, no more no less

yap, if mass amount of people are stupid enough to pay.

EciDemon
11-13-08, 07:17 AM
yap, if mass amount of people are stupid enough to pay.

Well I don't, and I never will. I know the fee is not much but it's a matter of principle.

nekrosoft13
11-13-08, 07:29 AM
Well I don't, and I never will. I know the fee is not much but it's a matter of principle.

Yap, they are crafty bastards.

fee went up from xbox to xbox 360.

When I had the 360 for that very short time, there was an option to transfer/upgrade the live account from xbox to 360. When I did that there wasn't a lot of options. asked for credit card etc... Few minutes later nice e-mail arrived saying that I got charged for entire year of Live Gold. :headexplode:

LordJuanlo
11-13-08, 07:59 AM
Well I don't, and I never will. I know the fee is not much but it's a matter of principle.

You nailed it

EciDemon
11-13-08, 08:17 AM
If they actually offered something I would reconsider but as it is you get nothing really. No server hosting as games are hosted on users console. Demos one week before others is stupid too as it's really demo one week late if you don't pay.

Games for Windows Live might be good one day but it still leaves that bad taste from it's heritage

MaXThReAT
11-13-08, 08:22 AM
My god, I just saw this on shacknews...MS only DLC. I will say this only once, I will never buy a game that supports Live as it's only means of DLC. That can lead to only one thing.

I'm somewhat glad that Valve turned L4D into the masterpiece that it is but it still hurts to think that L4D was a mod...it was going to be free...now it's a total conversion with a $50 sticker price because of Valve/Steam. I can't wait till Valve approaches the Black Mesa team and we'll have to pay to play it as well. Guess it's every mod team dream but sure does suck for us gamers. In the end I don't see how Valve charging us for mods and conversions is really supporting the community... that mean us, seems more like they're supporting themselves and the obviously desperate mod teams.