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evox
11-12-08, 01:12 PM
Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories (Square Enix), today announces that Square Enix, Inc., a U.S. sister company headquartered in Los Angeles, California, and development house Gas Powered Games Corp., a U.S. company headquartered in Redmond, Washington (Gas Powered Games) have formed a strategic partnership. With the commencement of this strategic partnership, development has begun on SUPREME COMMANDER® 2, a sequel to the award-winning real-time strategy series.

This strategic partnership represents one of the first steps Square Enix Co., Ltd., a sister company of Square Enix headquartered in Tokyo, Japan, and its affiliates (collectively, Square Enix Group) are taking towards their goal of increasing western development efforts aimed for the global markets. Square Enix Group has previously worked exclusively with Japanese development companies, so the decision to form strategic partnerships with developers located outside of Japan serves as a new cornerstone of its strategy to create games targeted primarily at consumers in Europe and North America. Additionally, Square Enix Group’s foray into the real-time strategy genre is a significant expansion of its product lineup, largely known for its leadership role in the genre of role-playing games.

“We see great opportunities in European and North American markets, both of which are expected to be maintaining sustainable growth over these coming years,” said Yoichi Wada, president and representative director of Square Enix Co., Ltd. “Therefore, it is crucial we create alliances with proven developers such as Gas Powered Games in order to serve these significant markets better by providing products and services in tune with customer tastes.”

“Gas Powered Games is an accomplished development house that has demonstrated its ability to successfully create and develop intellectual properties,” said John Yamamoto, president and chief executive officer of Square Enix and Square Enix, Inc.. “We are extremely excited to begin working with Gas Powered Games’ talented personnel and see this strategic partnership as a significant step in our efforts to bring Square Enix titles to a broader global audience.”

Creator of hit titles such as Dungeon Siege®, and Supreme Commander, Gas Powered Games® was founded in 1998 by one of the game industry’s most imaginative and dynamic visionaries Chris Taylor, who serves as chief executive officer. "It is truly a great honour to join forces with as renowned a developer and publisher as Square Enix, Inc." said Taylor: "Everyone at Gas Powered Games is thrilled about this collaboration, and the results will surely delight video game fans around the world.”

Details on SUPREME COMMANDER 2 including gameplay features, platform(s) and release date will be available at a later time.


http://www.bluesnews.com/cgi-bin/articles.pl?show=859

nekrosoft13
11-12-08, 01:39 PM
don't like the sound of it, why is Square involved.

didn't GPG said that there won't be a sequal anytime soon.

|MaguS|
11-12-08, 01:47 PM
Square is just publishing it you turd...

Q
11-12-08, 02:00 PM
If they can fix the crippling path finding bug, then I might be interested.

Destroy
11-12-08, 02:16 PM
If they bring the graphics up to modern standards I might care.

JasonPC
11-12-08, 09:36 PM
Maybe if the game didn't go at a snail's pace either. I thought the resource tower upgrade system was ridiculously stupid as well.

sMull
11-12-08, 10:33 PM
If they make a decent storyline this time around i might give a ****.

ahheadlock
11-12-08, 11:01 PM
Maybe if the game didn't go at a snail's pace either. I thought the resource tower upgrade system was ridiculously stupid as well.

yeah that was my gripe too. you'd spend hours just getting to the point where you could build anything worth having.

nekrosoft13
11-13-08, 07:33 AM
If they bring the graphics up to modern standards I might care.

And if they cripple the mass battlefield with few thousands units on the screen, will it be fine?

Because that is what this series is about, huge battles.

Aphot
11-13-08, 04:57 PM
And if they cripple the mass battlefield with few thousands units on the screen, will it be fine?

Because that is what this series is about, huge battles.

Yes, that's what I love about this game. I hope they don't get carried away with the graphics and keep the same overall feel.