View Full Version : Will Tom's, Anand, [H], etc., run with this story?
Originally posted by Behemoth
yep it is my subjective opinion that the water looks not bad at all in action to me.
i will have to freeze it and zoom in 300% to make it noticeable to me. :)
you will have to freeze and zoom to see what is happening :) which is that the scene is NOT being rendered as it is intended... ie the workload is reduced...
Behemoth
05-28-03, 03:25 AM
Originally posted by Sazar
you will have to freeze and zoom to see what is happening :) which is that the scene is NOT being rendered as it is intended... ie the workload is reduced...
perhaps we can say, this is the IHV optimization design, like some IHV AF implementations choose to reduce IQ at some angles for speed :D
but i have to say, i appreciate the ati's optimization better.
Originally posted by Behemoth
perhaps we can say, this is the IHV optimization design, like some IHV AF implementations choose to reduce IQ at some angles for speed :D
but i have to say, i appreciate the ati's optimization better.
we are still discussing 3dmark03 right ?
Behemoth
05-28-03, 03:32 AM
Originally posted by Sazar
we are still discussing 3dmark03 right ?
yeah i was talking about the 3DMark's GT4 water shader optimization design. :)
Originally posted by Behemoth
yeah i was talking about the 3DMark's GT4 water shader optimization design. :)
yah I got a bit lost with the talk on angles... didn't know if that had anything to do with 3dmark03... :)
suppose we let this topic rest till nvidia decides to provide a public response ?
:)
then we will have new material to discuss eh ?
cheers m8 :)
digitalwanderer
05-28-03, 09:41 AM
Originally posted by Sazar
suppose we let this topic rest till nvidia decides to provide a public response ?
No offense intended to you here Sazar, but if we "let this rest till nvidia decides to provide a public response" we're likely to never GET a public response. :(
Do you REALLY think nVidia wants to explain this? Or do you think they hope we'll just all go away?
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