PDA

View Full Version : GTA IV PC good news for Craingers


Noriega
12-01-08, 01:51 PM
GTA IV PC uncut for Australia

“Grand Theft Auto IV PC has been rated MA15+ strong violence, sex scenes, coarse language, and drug references by the Australian Classification Office. The PC game is unedited in any way and identical in content to the international version,” a local Rockstar rep said.

crainger
12-01-08, 03:32 PM
More proof our ratings system is screwed. Why does console need censorship, but PC is ok?

I already have uncut GTAIV. I imported the US PS3 version.

ralinn
12-01-08, 03:47 PM
MA15+? Cripes, it's an 18s over here. :o

Weirdness...

Noriega
12-01-08, 03:47 PM
More proof our ratings system is screwed. Why does console need censorship, but PC is ok?

I already have uncut GTAIV. I imported the US PS3 version.

Law is like a nice blonde girl... it's dumb but it's always good to have one and spank her hard!

I think it's officially official that everybody know what is known that PC is for older gamers so no censorship needed.

crainger
12-01-08, 04:40 PM
MA15+? Cripes, it's an 18s over here. :o

Weirdness...

We don't have an 18+ rating. That's the problem. We would have one, but one man is blocking it everytime. He'd rather see 18+ games get banned, or even worse, come in the 15+ bracket. Like GTAIV. So much for a democracy.

Bearclaw
12-01-08, 04:47 PM
Stupid AU.

breathemetal
12-01-08, 04:49 PM
Well, looks like its been pirated already.

Bearclaw
12-01-08, 04:51 PM
Well, looks like its been pirated already.

MORE DRM!!! MORE DRM!!!!

Jonelo
12-01-08, 05:28 PM
http://www.pcgameshardware.de/screenshots/original/2008/12/GTA_4_PC_Analyse_00.jpg

I believe that Sehr hoch is very high , and hoch , high

Not looks very good

http://www.pcgameshardware.de/aid,669009/News/GTA_4_PC_Die_Grafikeffekte_im_Optik-Test_-_Tops_und_Flops/&menu=browser&image_id=945550&article_id=669009&page=1&show=

Jonelo
12-01-08, 05:40 PM
This is entitled GTA 4 PC: High Visibility, but a texture of GTA 3 :headexplode:


http://www.pcgameshardware.de/screenshots/original/2008/12/GTA_4_PC_Analyse_01_Sichtweite_huih_Texturen_Pfui. jpg

More nice


http://www.pcgameshardware.de/screenshots/original/2008/12/GTA_4_PC_Analyse_05_Partikel.jpg

And this is very negative, about textures, shadows , and a problem with alpha textures

Schwächen finden sich bei der Schattierung und den Texturen von GTA 4 (PC). Zwar werfen alle Objekte und auch Charaktere Schatten, diese sind jedoch sehr pixelig und schreien fast nach besserer Filterung. Far Cry 2 zeigt beispielsweise auf den Konsolen ähnliche Schatten-Artefakte, welche jedoch in der PC-Version ausgebügelt wurden. Daneben fallen immer wieder Stellen durch niedrig aufgelöste Texturen auf, die speziell im Kontrast zu hübschen Objekten schmerzen. Wir prüfen ab Mittwoch, ob sich diese Grafik auch in der wirklich finalen Fassung finden lässt.

Eine weitere Auffälligkeit betrifft die transparenten Texturen. Schon lange in Spielen genutzt, zeichnet sich in aktuellen Titeln ein Trend ab, der sogenanntes Alpha-to-Coverage zum Standard macht. Vegetation, Geländer, Zäune und weitere Objekte werden mit diesem Verfahren realisiert. Im Gegensatz zum Alphatesting "franst" es zum Rand hin aus, was den Eindruck einer Glättung entstehen lässt. Meist geht damit auch Verpixelung einher. So auch hier: Geäst und diverse Feinheiten an Brücken (siehe Screenshots) wirken pixelig. Nachträglich appliziertes Transparenz-Supersampling kann den Effekt vermutlich lindern - natürlich auf Kosten der Framerate.

We need a german gamers again :D

MaxFX
12-01-08, 05:59 PM
Nope wrong Jonelo, you just need me :D

http://www.pcgameshardware.com/aid,669017/News/GTA_4_PC_The_ups_and_downs_of_the_graphics_effects/

Bearclaw
12-01-08, 06:00 PM
LOL

FIX IMAGE!

Jonelo
12-01-08, 06:05 PM
Nope wrong Jonelo, you just need me :D

http://www.pcgameshardware.com/aid,669017/News/GTA_4_PC_The_ups_and_downs_of_the_graphics_effects/

Oh yeah , the german are very rapid people :D , they have the translation :D

MaxFX
12-01-08, 06:10 PM
Well okey if you say so :D
Annyway was really looking forward to the game, the earlier pics was looking great but man how does these pics look. ouch my stomach hurts :(

Jonelo
12-01-08, 06:27 PM
The comments of the journalist are .. nice :D


Nice explosions form a contrast to the flickering vegetation that reminds of Far Cry 2.

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_03_Explosionen.jpg


GTA 4 PC: High visibility range, but a texture from GTA 3.

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_01_Sichtweite_huih_Texturen_Pfui. jpg



GTA 4 PC: Doesn't this picture remind you of Remedy's Bullet-Time Shooter from 2001?

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_02_Max_Payne_2.jpg


GTA 4 PC: With Post Processing Blur and Bloom effects are cast over the scene.

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_04__berstrahl.jpg


The engine delivers nice particle effects (smoke, shards, fire), but you should look to close at the pixeled shadows and branches in the background.

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_05_Partikel.jpg


With the rocket launcher you can blow up several cars at once. The particle effects are worth seeing but are quite challenging for the graphics hardware

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_07_Explosionen.jpg


GTA 4 PC: Moving objects are furnished with extensive Motion Blur.

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_06_Motion_Blur.jpg


GTA 4 PC meets Stranglehold: Niko shoots himself through Chinatown. Several objects (like the hand rails) can be destroyed.

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_08_Stranglehold.jpg


GTA 4 PC meets Need for Speed: Which part of the NfS series spontaneously comes to your mind if you see this picture? Wet streets, Motion Blur and railway tracks...

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_09_NFS_Underground.jpg


GTA 4 PC: The shadow filtering possible on the PC is missing. Here almost nothing changed compared to the console version.

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_10_Schatten.jpg


GTA 4 PC: An example for poor content: The textures are low detailed and of low resolution, the windows aren't transparent at all and the misplaced vegetation is frayed.

http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_11_Texturen.jpg


GTA 4 PC: Characters cast – pixeled- - shadows on themselves, the number of polygons is acceptable. But especially the texture of Niko's jacket is low-res.


http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_12_Charaktere.jpg

GTA 4 PC: The video options offer many possible settings – that's good.


http://www.pcgameshardware.com/screenshots/original/2008/12/GTA_4_PC_Analyse_00.jpg

Noriega
12-01-08, 06:42 PM
High Visibility, but a texture of GTA 3

This is joke. Not funny? Cause it's german joke

crainger
12-01-08, 08:35 PM
Laughing Out Loud, what?

nutcrackr
12-02-08, 01:07 AM
how did this thread turn into gta 4 graphics discussion?

hmmm

anyway uncensored rocks my socks now I can pick up the ladies in my cheetah. how long do you have to wait for the USA version Mr Crainger? 3 weeks? :lol:

Mr. Hunt
12-02-08, 01:20 AM
how did this thread turn into gta 4 graphics discussion?

hmmm

anyway uncensored rocks my socks now I can pick up the ladies in my cheetah. how long do you have to wait for the USA version Mr Crainger? 3 weeks? :lol:

Negative 7ish months? He got it on a console :\. TEH CRANG HAS THE LAST LAUGH ON YOU ALL!

crainger
12-02-08, 01:24 AM
I got it 3 days after it's release. Play-Asia ship Courier from HK. BTW I notice you say Have to wait? I've had it since it came out earlier this year... On PS3.

EDIT: Hunt beat me to it and said it much better. ::D:

nutcrackr
12-02-08, 03:05 AM
ban for no PC