PDA

View Full Version : New player in the GPU market!


Pages : 1 [2]

jlippo
05-28-09, 09:01 AM
True, with the tech they have now for rasterizing, I dont see the need for raytracing, I remember EVE is going to be using a lighting engine for their new "Walk in stations" that does radiosity, I feel its much more practical to work with what works for real-time games, and expand upon it
Ability to ray-trace is nice to have even tough you do not use it for everything.

I'm quite exited what happens when nvidia NVIRT is finally released and anyone can then use GPU for tracing, in similar way to how PhysX works currently on GPUs.
NVIRT is seems quite similar to what caustics is offering, basically you ask it to trace rays and it does it, leaving all shaders to CPU or GPU.

john19055
06-30-09, 10:38 AM
The card looks like you would need a very big case and it is just $4000 and $2500 extra for them to help get your game going.I dont know how much power it takes to run it.37395

FastRedPonyCar
07-23-09, 10:06 AM
The card looks like you would need a very big case and it is just $4000 and $2500 extra for them to help get your game going.I dont know how much power it takes to run it.37395

I've got a couple of these in anticipation of ray tracing technology :afro2:

http://img.photobucket.com/albums/v212/fastredponycar/Computer/7Mega3dcard.jpg