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dikinher
06-14-09, 08:25 PM
And yet strangely, not a single game developed with Havok has anywhere near the eye candy level PhysX enabled games have. GRAW2, Cryostasis, Mirrors Edge so far have shown.

But to that end, PhysX probably wont live much longer if Nvidia can't get another Graphics chip to support it, but CUDA will live on much longer. The article is a bit off on the Cuda thing, its here and its here to stay. Major Developers are already using it.

Everything I saw in GRAW 2 was done better in Far Cry 2 without physx.

XMAN52373
06-14-09, 08:40 PM
Everything I saw in GRAW 2 was done better in Far Cry 2 without physx.


Hvaing played FC2, I wasn't nearly as impressed. Specially concidering GRAW2 was reacionairy PhysX and FC2 was all scriipted with no vairance, very boring.

Xion X2
06-14-09, 10:40 PM
Good to see you post Xion and hope things are going well for ya.

Thanks, man. Good to see you still around.

ChrisRay
06-18-09, 05:01 AM
So... what is the next big phyx game?

The new terminator game should be the next title with PhysX support.


http://www.youtube.com/watch?v=mo54DJHBZWk

pakotlar
07-05-09, 06:57 PM
Hvaing played FC2, I wasn't nearly as impressed. Specially concidering GRAW2 was reacionairy PhysX and FC2 was all scriipted with no vairance, very boring.

Havent played GRAW2, but from what I've seen, hardware accelerated physx only makes a convincing argument when discussing soft-body physics, and mainly cloth and other tissue variants. Physx water looks atrocious imo, as does all physics based fluid dynamic in-game simulations right now, probably because the critical density # of simulated bodies to make convincing looking fluid seems to be out of reach without a powerful dedicated physics processor, and maybe some programming inneficiencies (see cryostasis and others) (not to mention the interaction calculations for local systems seem to be very demanding). I loved the nvidia smoke CUDA demos though; if we could get something like that next gen for smoke & fire effects, that would be wonderful. I think FFT water is fine for the next couple iterations.