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05-20-09, 07:50 PM
http://www.gamasutra.com/db_area/images/feature/3991/collab_thumb.jpgIndividual game developers take responsibilities for different parts of game development - sometimes leading to content mixups and bottlenecks where their work overlaps. In this in-depth article, originally published in Game Developer magazine, Mick West discusses how collaborative editing may be the future.
http://feeds2.feedburner.com/~ff/GamasutraFeatureArticles?d=yIl2AUoC8zA (http://feeds2.feedburner.com/~ff/GamasutraFeatureArticles?a=2nt6R7ouuhk%3AqaKKTTtYm Wg%3AyIl2AUoC8zA) http://feeds2.feedburner.com/~ff/GamasutraFeatureArticles?d=dnMXMwOfBR0 (http://feeds2.feedburner.com/~ff/GamasutraFeatureArticles?a=2nt6R7ouuhk%3AqaKKTTtYm Wg%3AdnMXMwOfBR0) http://feeds2.feedburner.com/~ff/GamasutraFeatureArticles?d=7Q72WNTAKBA (http://feeds2.feedburner.com/~ff/GamasutraFeatureArticles?a=2nt6R7ouuhk%3AqaKKTTtYm Wg%3A7Q72WNTAKBA)
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