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View Full Version : Battlefield 2 1.50 beta 2 Out Now!


Burnt_Ram
05-21-09, 10:13 AM
i was over at the EA forums and ran across "beta 2" go get it ;)

http://www.fileplanet.com/198991/190000/fileinfo/Battlefield-2-Patch-v1.5-Beta-2

http://files.utexasclan.com/BF2_Patch_1.50-Beta2.exe

http://forums.electronicarts.co.uk/battlefield-2/

j0j081
05-21-09, 10:15 AM
what is the big deal with this patch I see it mentioned a lot.

Burnt_Ram
05-21-09, 10:43 AM
what is the big deal with this patch I see it mentioned a lot.

as of beta 1 there was a new map, and many bug fixes. the final should be out in the coming weeks i hope.

mojoman0
05-21-09, 01:25 PM
beta 2 out for about a week now actually. Beta 3 is being tested internally. Huge change list for 2.

Since Beta 1 this is what we have changed, updated and fixed:

* Consensus to revert to 0.3 second delay between jump and prone - Fixed
* Mouse wheel acceleration on jeeps and APC’s - In Test
* Mouse wheel acceleration on parachutes - In Test
* Falcon controller prevents joystick controls being assigned to work especially on jets and helicopters. Falcon always acts as primary controller for pitch and roll. Resets to Falcon at the start of every round. - Fixed
* The jets on Highway Tampa were replaced with attack choppers in 1.50 - Fixed, Highway Tampa is now as it was in 1.41
* The graphics for Highway Tampa are the same as Mashtuur City on create a local match in the menu and load screen. - Fixed
* Picking up the kit of a player who disconnected causes crashes - In Test
* Audio settings do not always save after clicking APPLY - Fixed
* Registry Version remains at 1.4 after Update 1.5 is installed - Fixed
* BF2OpenAL.dll was version 1.1.1.0 - Fixed - Updated to version 2.1.8.1
* ch_gas_station collision mesh on Dragon Valley was inconsistent with other gas station buildings - Fixed
* MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag - Fixed
* Challenger2 HUD icon was incorrect showing M1A2 HUD icon instead - Fixed
* Road to Jalalabad has PLA FAV spawn in place of a MEC FAV - Fixed
* Dragon Valley Chinese artillery used default respawn time instead of 360 seconds as other artillery uses - Fixed
* Bizon (PP-19) had no delay time after weapon switch - Fixed (this now has a delay of 0.666)
* F35B had a lock delay of 1.5 compared to 1 second lock delay of other aircraft - Fixed
* Incorrect camo Humvee was being spawned in Taraba Quarry - Fixed
* UH-60 (Black Hawk) guns had 0.25 splash damage setting, down from 3 making it difficult to hit infantry. - Fixed (this is now set to 1.5 to improve the UH-60's usefulness while not allowing it to dominate)
* It was impossible to pass a claymore unless an engineer disarmed it first. - Fixed (players can now go prone to pass the claymore)
* Allow BF2.exe to use more than 2Gb RAM on machines that support it - Fixed

Buenamos
05-21-09, 02:21 PM
if only punkbuster supported W7. Soooo lame.

mailman2
05-21-09, 03:13 PM
if only punkbuster supported W7. Soooo lame.

works in RC, just run the pbsetup to update it. At least it works for COD4.

pross
05-21-09, 05:09 PM
pb works fine now, download pbserv.exe, let it install the services and do its test, thats it!

working fine for me 7126 x64

mojoman0
05-21-09, 05:57 PM
* Consensus to revert to 0.3 second delay between jump and prone - Fixed

I'm reading that weird I think...does this mean dolphin diving is out? Fixed as in they are bringing back the delay so these clowns cannot flop like idiots anymore?

In beta 1 the delay was increased to 0.7 seconds. That change made things clunky and was voted out by users although by a small margin and reverted back to 0.3 seconds.

Bigbuck
05-21-09, 07:34 PM
Dolphin diving was one of my biggest grievances with BF2. If they fix that looks like I will be back to playing.

CaptNKILL
05-21-09, 07:55 PM
Looks like a good patch.

ChaoticNick
05-21-09, 08:23 PM
* Allow BF2.exe to use more than 2Gb RAM on machines that support it - Fixed

Any word on how this affects the performance? Even with 4GB ram it always seemed a little sluggish loading and occasional hitches ingame.

lumpyhed
05-22-09, 11:22 AM
the fix will stop mods with hoooge maps (think PR) from crashing. Its already easy to enable on the official version with the right tool though.

Burnt_Ram
05-22-09, 01:06 PM
beta 2 out for about a week now actually. Beta 3 is being tested internally. Huge change list for 2.

hopefully beta 3 is the last beta, and we can get the final version soon ...

BioHazZarD
05-23-09, 02:26 PM
ja some beta.. i see 10 servers and they are all empty.. rofl.

j0j081
05-25-09, 08:18 AM
just bought the complete collection from ea's online store. I used to own the original but sold it for no good reason I can think of now. can't wait to fire it up again.

de><ta
05-26-09, 12:07 PM
They need to fix the problem that causes you to get kicked if you load a map up faster then the server.

At present my system takes 8 seconds flat to load a map and most servers do not load the maps this fast. At present I have to ALT+TAB BF2 in order to "slow" down the map load which sucks.