View Full Version : first gunmetal benchmark
heedory
06-13-03, 08:38 PM
Validity
Results valid? Yes
Statistics
Minimum frames per second 11.92 fps
Average frames per second 20.51 fps
Maximum frames per second 45.91 fps
Benchmark duration 182.78 seconds
Total frames rendered 3748
Computer information
Processor Intel(R) Pentium(R) 4 CPU 2.40GHz
Processor speed 3171 Mhz
Operating System Windows XP Service Pack 1
Graphics card NVIDIA GeForce4 Ti 4600
Game settings
Screen resolution 1024 X 768
Screen colors True (32-bit)
Aspect ratio Normal
Antialiasing 1
Terrain detail High
Draw distance High
Cloud shadows On
Lens flare On
Sun Glare On
4600@315/690, det43.51
crappy score..:D
deckard
06-14-03, 01:42 AM
Please post any known mirrors for the benchmark, author site is tanked.
heedory
06-14-03, 04:10 AM
Originally posted by deckard
Please post any known mirrors for the benchmark, author site is tanked.
guru3d offers mirroring (http://download.guru3d.com/pafiledb.php?action=file&id=%20630)
Is this benchmark really fair?
Isn't gun metal written in CG and has optimizations for NV2x/NV3x?
I assume that the benchmark uses a non-optimized path for a fair comparison with the radeon cards, but then it doesn't show how the game really performs because it uses a standard path instead of an optimized one.
guess you can't make everyone happy.
Grechie
06-14-03, 06:23 AM
gunmetal is a direct x 9 game, ud probly need a FX 5600 and above to run it good :)
phye2002
06-14-03, 06:39 AM
The default PS is 1.1 (hardly dx9 material), it's written in CG, and any CG capable hardware uses that as the rendering path. Any other card uses the none optimized path. Just so you know, Nvidia's official statement is that this game is what they accept as a gaming benchmark, as well as a dx9 benchmark. Curious that this game has less dx9 features in it than 3dmark03. If this were a complete dx9 game/benchmark, a Gforce Ti 4600 wouldn't be able to run it. Seems to me that since it is capable of running it, that this is (by Nvidia's own definition) not a true dx9 benchmark.
Feel free to argue this point with me, I'll just quote Nvidia's own press releases to back me up.
heedory
06-14-03, 10:55 AM
Originally posted by phye2002
The default PS is 1.1 (hardly dx9 material), it's written in CG, and any CG capable hardware uses that as the rendering path. Any other card uses the none optimized path. Just so you know, Nvidia's official statement is that this game is what they accept as a gaming benchmark, as well as a dx9 benchmark. Curious that this game has less dx9 features in it than 3dmark03. If this were a complete dx9 game/benchmark, a Gforce Ti 4600 wouldn't be able to run it. Seems to me that since it is capable of running it, that this is (by Nvidia's own definition) not a true dx9 benchmark.
Feel free to argue this point with me, I'll just quote Nvidia's own press releases to back me up.
dx8, dx9,cg?? I don't care..
i much more enjoyed gunmetal than 3dmark
and gunmetal benchmark number gives direct gaming
performance data.
that's all
ps.
It think that games only run on fx and radeon 95xx or above
will not be released in 7years.
Originally posted by heedory
dx8, dx9,cg?? I don't care..
i much more enjoyed gunmetal than 3dmark
and gunmetal benchmark number gives direct gaming
performance data.
that's all
ps.
It think that games only run on fx and radeon 95xx or above
will not be released in 7years.
7 yrs eh?
:)
I'd love to see that...
heedory
06-14-03, 11:55 AM
Originally posted by Sazar
7 yrs eh?
:)
I'd love to see that...
GF256 was released in 1998. (maybe wrong)
as far as I know, there is no game that doesn't run on GF256
and D3 and unreal will be most popular game engine.
I dont wanna argue with it. just my humble opinion..
I'm not guru of 3d ... :)
point is dx8 hardware will longlive
Originally posted by heedory
GF256 was released in 1998. (maybe wrong)
as far as I know, there is no game that doesn't run on GF256
and D3 and unreal will be most popular game engine.
I dont wanna argue with it. just my humble opinion..
I'm not only guru of 3d but also fortuneteller.. :)
point is dx8 hardware will longlive
dx9 hardware supports dx8 pixel shaders and what not... as will dx10 and so on so forth.. so in a way no.. dx8 hardware will not fail to support stuff all of a sudden :)
my results...
Benchmark 1
Validity
Results valid? Yes
Statistics
Minimum frames per second 12.42 fps
Average frames per second 19.85 fps
Maximum frames per second 46.56 fps
Benchmark duration 188.83 seconds
Total frames rendered 3748
Computer information
Processor AMD Athlon(tm) XP 1900+
Processor speed 1600 Mhz
Operating System Windows XP Service Pack 1
Graphics card ALL-IN-WONDER 9700 SERIES
Game settings
Screen resolution 1024 X 768
Screen colors True (32-bit)
Aspect ratio Normal
Antialiasing 2x
Terrain detail High
Draw distance High
Cloud shadows On
Lens flare On
Sun Glare On
Benchmark 2
Validity
Results valid? Yes
Statistics
Minimum frames per second 10.67 fps
Average frames per second 24.94 fps
Maximum frames per second 50.44 fps
Benchmark duration 198.72 seconds
Total frames rendered 4957
Computer information
Processor AMD Athlon(tm) XP 1900+
Processor speed 1600 Mhz
Operating System Windows XP Service Pack 1
Graphics card ALL-IN-WONDER 9700 SERIES
Game settings
Screen resolution 1024 X 768
Screen colors True (32-bit)
Aspect ratio Normal
Antialiasing 2x
Terrain detail High
Draw distance High
Cloud shadows On
Lens flare On
Sun Glare On
edit note aliasing @ x2 which is default apparently for my card...
cat 3.4's in use... vid card @ stock 325/310 mhz operating speeds... default balanced settings in control panel...
yoladude
06-15-03, 02:24 AM
wow....my scores are pretty low:
Validity
Results valid? Yes
Statistics
Minimum frames per second 5.37 fps
Average frames per second 16.16 fps
Maximum frames per second 37.48 fps
Benchmark duration 306.77 seconds
Total frames rendered 4957
Computer information
Processor AMD Athlon(tm) XP 2200+
Processor speed 1790 Mhz
Operating System Windows XP Service Pack 1
Graphics card NVIDIA GeForce4 Ti 4200 with AGP8X
Game settings
Screen resolution 1024 X 768
Screen colors True (32-bit)
Aspect ratio Normal
Antialiasing 1
Terrain detail High
Draw distance High
Cloud shadows On
Lens flare On
Sun Glare On
xp2200+, 512 pc 2100, ti4200 @ stock speeds. will try oc'ing later.
edit: nevermind about the low scores, these seem about right for gf4ti cards. just looked at sazar's sig, says "ati AIW radeon VE", and i thought, "what the hell???" then i saw in his results AIW 9700 series, so i said.....yea
gordon151
06-15-03, 03:08 AM
Originally posted by heedory
GF256 was released in 1998. (maybe wrong)
as far as I know, there is no game that doesn't run on GF256
and D3 and unreal will be most popular game engine.
I dont wanna argue with it. just my humble opinion..
I'm not guru of 3d ... :)
point is dx8 hardware will longlive
There are a crapload of games which can't even run on anything less than a Geforce3/8500 today. If you think it's gonna take 7 years to start seeing DX9 only games you're sadly mistaken. More like 7 months!
Edit: BTW has anyone gotten this benchmark to work on an 8500? Somehow I doubt they tested it at all on ATI cards....
Originally posted by yoladude
edit: nevermind about the low scores, these seem about right for gf4ti cards. just looked at sazar's sig, says "ati AIW radeon VE", and i thought, "what the hell???" then i saw in his results AIW 9700 series, so i said.....yea
lol...
sry bout that :)
am trying to get me an AIW 9800pro instead :D
working with an ATi rep in trading my cards for the AIW 9800pro or better (depends on how much they give me back) and a cheapy other pci card :)
yoladude
06-15-03, 04:48 AM
Originally posted by Sazar
lol...
sry bout that :)
am trying to get me an AIW 9800pro instead :D
working with an ATi rep in trading my cards for the AIW 9800pro or better (depends on how much they give me back) and a cheapy other pci card :)
lol.....i envy people with money :)
Originally posted by yoladude
lol.....i envy people with money :)
who said I had money ?
;)
I bought my AIW 9700pro retail from the local store... sold my 9700pro and only paid a little over since I had store credit...
my card is worth more in the ati tradeup deal than I paid for it :D
so why not ?
its something of a hobby for me... and I work towards this goal of mine :D
nrdstrm
06-15-03, 05:57 AM
My Bench for Test 1
Gun Metal Benchmark Results
Created: 15/06/2003 01:53:15
Benchmark 1
Validity
Results valid? Yes
Statistics
Minimum frames per second 20.06 fps
Average frames per second 34.26 fps
Maximum frames per second 58.07 fps
Benchmark duration 109.44 seconds
Total frames rendered 3749
Computer information
Processor Intel(R) Pentium(R) 4 CPU 2.66GHz
Processor speed 2720 Mhz
Operating System Windows XP Service Pack 1
Graphics card NVIDIA GeForce FX 5900 Ultra
Game settings
Screen resolution 1024 X 768
Screen colors True (32-bit)
Aspect ratio Normal
Antialiasing 2x
Terrain detail High
Draw distance High
Cloud shadows On
Lens flare On
Sun Glare On
P4 2.66/FX5900 Ultra (256)
Nrdstrm
nrdstrm
06-15-03, 06:03 AM
My Benchmark for Test 2
Gun Metal Benchmark Results
Created: 15/06/2003 02:02:05
Benchmark 2
Validity
Results valid? Yes
Statistics
Minimum frames per second 14.46 fps
Average frames per second 36.03 fps
Maximum frames per second 72.78 fps
Benchmark duration 137.57 seconds
Total frames rendered 4957
Computer information
Processor Intel(R) Pentium(R) 4 CPU 2.66GHz
Processor speed 2680 Mhz
Operating System Windows XP Service Pack 1
Graphics card NVIDIA GeForce FX 5900 Ultra
Game settings
Screen resolution 1024 X 768
Screen colors True (32-bit)
Aspect ratio Normal
Antialiasing 2x
Terrain detail High
Draw distance High
Cloud shadows On
Lens flare On
Sun Glare On
Tomarrow I'll try to max a few more things (Res/AA)
Nrdstrm
StealthHawk
06-15-03, 06:32 AM
Originally posted by heedory
GF256 was released in 1998. (maybe wrong)
You're wrong =D gf256 came out in 1999. Fall of 1999.
as far as I know, there is no game that doesn't run on GF256
Not sure what you mean by "run." If you mean physically run, then you are 99.99% correct. I think there may be a few games that require a DX8 card....could be wrong. There certainly are several games that use DX8 shader effects, and the effects will not be visible with a DX7 card like the gf256. Also, a gf256 will not run games today very acceptably whatsoever. So even if you can physically run every game, they would be slow and ugly.
ChrisRay
06-15-03, 07:14 AM
Originally posted by StealthHawk
You're wrong =D gf256 came out in 1999. Fall of 1999.
Not sure what you mean by "run." If you mean physically run, then you are 99.99% correct. I think there may be a few games that require a DX8 card....could be wrong. There certainly are several games that use DX8 shader effects, and the effects will not be visible with a DX7 card like the gf256. Also, a gf256 will not run games today very acceptably whatsoever. So even if you can physically run every game, they would be slow and ugly.
thats the point he was making I think. no games "require" a DX 8.0 card and DX 9.0 will probably be very similar
gordon151
06-15-03, 10:01 AM
Am I the only one who has come to terms with the fact there are tons of games that "require" a DirectX 8 card =/?
anxdiety
06-15-03, 01:11 PM
Originally posted by gordon151
Am I the only one who has come to terms with the fact there are tons of games that "require" a DirectX 8 card =/?
Which ones? It would be the death of any game to come out and not have some support for older cards. You have to remember the mainstream market isn't all running geforce 4's and up. There is a buttload of people still using a radeon 7000 or TNT video card. Drop support for those and you lose a lot of potential people to buy your game. It takes a long time before the older generation of cards become the bottom line for games. And right now most games i have seen just state the requirement for a 32 meg video card. Not a DX 9 or 8 card.
gordon151
06-15-03, 02:50 PM
Originally posted by anxdiety
Which ones? It would be the death of any game to come out and not have some support for older cards. You have to remember the mainstream market isn't all running geforce 4's and up. There is a buttload of people still using a radeon 7000 or TNT video card. Drop support for those and you lose a lot of potential people to buy your game. It takes a long time before the older generation of cards become the bottom line for games. And right now most games i have seen just state the requirement for a 32 meg video card. Not a DX 9 or 8 card.
Beats me which games do, but I'm pretty sure some exist. Yes, pretty sure.
ChrisRay
06-15-03, 07:06 PM
Originally posted by gordon151
Am I the only one who has come to terms with the fact there are tons of games that "require" a DirectX 8 card =/?
There are no games that "require" DirectX 8.0 features. Heck even a Voodoo5 which barely supports DX 6.0 can run UT2003. and Voodoo3s.
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