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CaptNKILL
06-18-09, 01:12 AM
After finishing Dead Space I decided to grab a random game off my shelf that I hadn't played yet.

So, I installed Condemned.

I just played it a bit and I don't know if I'm missing something or not... but... is this game supposed to be reaaaallly boring? There's nothing going on and nothing to do. I thought I'd be investigating things and bashing in heads, but so far I've mostly just been wandering through run-down rooms with nothing to do. I try every door until one opens and then repeat until I have to bash a guy... then continue wandering and trying to open doors.

Maybe this was just a bad game to play right after finishing one as intense and interesting as Dead Space.

Basically, this game feels like FEAR with lots of trash on the floor and no shootouts (ie, 90% of the game).

Also what's with the achievements? How am I supposed to get sucked into a seedy and dangerous world of crime when the game keeps reminding me that I'm supposed to be completing these achievements that have nothing to do with the game? Yay, I found a dead bird! Yay a piece of metal! Yay a TV!

Sorry, this game just makes no sense to me and I feel like I just wasted an hour and a half of my night off. :lol:

Mr. Hunt
06-18-09, 01:29 AM
I am right there with you. I kept hearing how great it was. Played the demo and decided not to play the full game because it just felt like nothing ever happened.

SilentMercury
06-18-09, 02:15 AM
For a game I grabbed in the bargain bin, I think Condemned is a solid game if you are into beating crackheads with various blunt instuments in dark environments.

CaptNKILL
06-18-09, 02:17 AM
I am right there with you. I kept hearing how great it was. Played the demo and decided not to play the full game because it just felt like nothing ever happened.

I think its supposed to be one of those games that gets to people who are easily creeped out.

I was just running through the levels without a care, smacking a hobo when I had to.

After wiping out a few hundred lightening fast "meat aliens" in Dead Space its hard to be afraid of some guys stumbling around with pipes.

BioHazZarD
06-18-09, 02:17 AM
It gets better more on, i also thought the first chapter was nothing special. Its a slow game really dont expect that much from the first hour.

CaptNKILL
06-18-09, 02:46 AM
I'll probably keep at it.

I am getting a sound bug though.

I used ALchemy to get hardware sound and it sounds amazingly realistic, but there is this ambient background noise that keeps popping and skipping. The music volume doesn't seem to affect it at all.

Anyone else play this game using ALchemy on an X-Fi? What settings did you use?

NarcissistZero
06-18-09, 03:57 AM
It's a great game in my opinion... finished it ages ago. I believe I mostly loved it for the atmosphere and the tense moments.

When you have a pipe and spot a guy across the room with a shotgun and have to run for your life, it's quite intense.

Also, it gets much scarier later.

crainger
06-18-09, 06:23 AM
I liked it. I wish it had more crime scene stuff. I had more fun looking for clues.

I have a raging clue right now.

NaitoSan
06-18-09, 06:30 AM
I played it few months ago and I thought the first few levels was a little slow but it gets more tense later in the game. I'm glad I did because the game is really good and a bit scary. The atmosphere in game is great, it's dark and moody. I did get jumped few times.

I'm too afraid to play Condemned 2. :o

Seriously, you need to play more than just "a bit" because it's not enough to get know where game's going. Don't think too much, open your mind and see if you enjoy the game or not. It's not hard. ;)

Ywap
06-18-09, 09:54 AM
I also loved it. The atmosphere and story is great!

CaptNKILL
06-22-09, 03:14 AM
Well, I'm farther into the game now and it is a bit more interesting, though the gameplay is overall pretty mediocre.

It seems like it should have had a lot more to it, like the investigating and fighting were both stripped down a lot just to get the game done. Like, how there isn't any thought or user interaction involved in the investigating... you just hit the button, point the tool and then its done. And the combat is waaaay behind a lot of similar games (like Riddick, Zeno Clash or Dark Messiah). Even the guns seem like they're sorely lacking an iron-sights aiming feature, which most other first person action\horror games have (FEAR, Call of Cthulhu, Cryostasis).

Also, for how violent the game is, there is hardly any gore, which makes the combat seem even more disconnected. I bash some guy in the face with a paper cutter blade and there is a grey puff of dust? Come on... :lol:

The first few levels were terrible but it does improve a bit and the story actually gets interesting, so I'll definitely finish this. I'm just glad I got it cheap. :o

NaitoSan
06-22-09, 05:03 AM
It's not a traditional first-person shooter. The focus of the experience is on improvised melee. This game is a survival/psychological horror game. I finished it without using a firearm on hard difficult. Can you do that? ;)

If you enjoy The Silence of the Lambs and Se7en, then you would find this game fun and enjoyable.

CaptNKILL
06-22-09, 12:46 PM
It's not a traditional first-person shooter. The focus of the experience is on improvised melee. This game is a survival/psychological horror game. I finished it without using a firearm on hard difficult. Can you do that? ;)

If you enjoy The Silence of the Lambs and Se7en, then you would find this game fun and enjoyable.

Eh?

There isn't anything psychological about the game. :p

And I can't find a reason to care about going through the game without using a gun because the melee combat consists of a single attack (which does the same thing with every weapon) and its already boring enough as it is. If the game is so psychological, it shouldn't need to focus on achievements to keep it interesting.

The Silence of the Lambs and Se7en were excellent movies because of the plot and the characters. This game is 90% smacking hobos with pipes and 10% of everything else... and I still don't see how its psychological. I don't call a flickering film noise effect while walking down a black-and-white hallway psychological. Its just a gimmick they carried over from FEAR.

RoachMojo
06-22-09, 12:57 PM
Eh?


<snip> This game is 90% smacking hobos with pipes and 10% of everything else<snip.

Agreed. I also picked it up and found it to be so boring even half-way through that I just stopped playing it. I fail to see how it garnered so much hype.

[edit] OTOH, I am finding Penumbra to be quite chilling! Got all three on that steam deal for $5 and holy crap it's pretty creepy... :D

CaptNKILL
06-22-09, 01:01 PM
Agreed. I also picked it up and found it to be so boring even half-way through that I just stopped playing it. I fail to see how it garnered so much hype.

[edit] OTOH, I am finding Penumbra to be quite chilling! Got all three on that steam deal for $5 and holy crap it's pretty creepy... :D

Yeah, the Penumbra games are far more suspenseful than this game. They aren't perfect but they're good for indy games.

LORD-eX-Bu
06-22-09, 03:35 PM
mm... yeah I tried this game too, it blew ass chunks. My friend wanted to beat my ass for telling him to buy it :lol:

CaptNKILL
06-25-09, 03:34 AM
Well I just beat it.

It was decent, but nothing I'd run out and recommend to all my friends. It was rather short as well at around 5 hours max (compared to the 15 hours I spent on Dead Space :lol: ).

The plot was kind of loose and some things in the second half of the game weren't explained enough or were just skipped entirely, but the general story was worth following. It seemed like the plot was sort of unfinished at times and the surreal flashes\visions were there as distractions so you wouldn't think about it. As a "horror" game, it never got to me once... but games rarely do because I have nerves of steel. :p

The non-action parts are original but way too simplified for my tastes. Still, they get points for trying to make something more than a standard shooter. The voice acting and script are decent enough to make the investigating portions interesting, though it would have been nice if these segments actually required some kind of thought from the player.

The combat is the main focus of the game and sadly its far from perfect. First off, its EXTREMELY simple. The weapons are all pretty much the same, despite all the different stats. The whole thing seemed a bit thrown together... like they made a basic combat system and when it was too easy to just do the usual hit-and-run melee attacks, they broke the hit detection so you had to use the block button more just to be safe. There really isn't any other explanation as to why they would allow a 2 foot long weapon to hit the player from 10+ feet away. The redeeming factor of the combat is that the enemies interact with their surroundings (and each other) when attacking. I really got a kick out of watching some big oaf flailing at me and taking out 2 or 3 little irritating guys that were in the wrong place at the wrong time. Other than that... the combat system was too simple, not gory enough (no dismembering or even any blood most of the time), the hits seemed to register randomly, and the guns are neutered by unrealistically poor accuracy and no ability to reload or save ammo. Overall the combat worked, but it wasn't the quality I'd expect from a game that was so action oriented.

The sound effects are some of the best I've heard, and the EAX HD effects (using ALchemy in Vista) were very noticeable and immersive. The combat sounds definitely made hits feel a bit more visceral and punchy. The voice work was solid and convincing as well.

The graphics are overall decent with good lighting and lots of small (though non-interactive) objects cluttering the scenery. But there were some horrible blur shaders that made some scenes really hard on the eyes. It wasn't bloom either. I tried a few things and nothing seemed to get rid of the pixelated blurry haze in some areas. Its obvious that the game's effects were created for a low resolution (console) display. Also the character graphics are pretty bad. Seriously, Rosa looked like a low-poly burn victim and Ethan looked like a 1999 version of the marine from Doom 3. What were they thinking showing close ups of those things? :lol:

Other than that, it ran well, looked pretty good, never crashed or glitched in any significant way and it wasn't a hassle to play.

Despite all the complaints it did manage to hold my interest straight through to the end. So, overall I'd say its a decent game if you find it cheap, or if you like games that use white noise and screen flashing effects to scare you (that doesn't really do it for me).

I give it a 6/10.

crainger
06-25-09, 04:35 AM
Dolby Digital is far superior to ... Ah it's no fun without Redeemed.

CaptNKILL
06-25-09, 11:04 PM
Dolby Digital is far superior to ... Ah it's no fun without Redeemed.

:lol2:


... aww... I miss him. :(

CaptNKILL
06-26-09, 12:56 PM
Where is Redeemed anyway?

He got smart and decided to do more with his spare time than sit around here like us bums. :lol:

Mr. Hunt
06-26-09, 02:03 PM
He got smart and decided to do more with his spare time than sit around here like us bums. :lol:

False. He got stupid and is playing WoW... freaking idiot.