View Full Version : Double buffer without vsync or Triple buffer
06-29-09, 10:11 AM
Guys just read http://www.anandtech.com/video/showdoc.aspx?i=3591 and just wanted to know what you guys think of the subject?
06-29-09, 08:37 PM
Always tripple buffer - always have.
06-29-09, 09:05 PM
Its a must but don't get comfused with that and vsync so and with lcd's you have to find what tears and what doesn't tear.
I always used it with zbuffers on 3dfx and stencil shaders but now its oh so much better vim.
vBulletin® v3.7.1, Copyright ©2000-2015, Jelsoft Enterprises Ltd.