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View Full Version : AGP Texturing under Win2k3


RobHague
06-19-03, 08:41 PM
Is there any reason AGP Texturing should be disabled with the Catalyst 3.4's under Windows 2003??

You see I can't seem to get AGP Texturing enabled no matter what i do (looking at this in DXDIAG).

Im using the latest Catalyst Drivers (3.4) on a AIW 9700. I have the nforce2 drivers installed too (2.78 from MSI's Live Update site) and Hardware Acceleration on FULL (Ive turned on every service/setting i think would affect it). Im not sure what the problem is. Direct Draw and Direct 3D are enabled but AGP Texturing just reads "Not Available". I also installed DirectX 9.0A and that didnt help at all... I also installed the Catalsyt 3.2's to see if that made a difference. It didnt.

Anyone know whats going on?

Oh and please,dont post any of that "Windows 2003 is a Server OS now a Workstation OS" stuff please - unless you have a helpful answer in there anyway ;)

CaptNKILL
06-19-03, 11:37 PM
Its probably in PCI compatability mode for some reason... you should just download the newest Nforce drivers and install them normally, without the live update thingy.

Wierd, ive answered two questions regarding missing AGP drivers in about 2 minutes... :confused: