RobHague
06-19-03, 08:41 PM
Is there any reason AGP Texturing should be disabled with the Catalyst 3.4's under Windows 2003??
You see I can't seem to get AGP Texturing enabled no matter what i do (looking at this in DXDIAG).
Im using the latest Catalyst Drivers (3.4) on a AIW 9700. I have the nforce2 drivers installed too (2.78 from MSI's Live Update site) and Hardware Acceleration on FULL (Ive turned on every service/setting i think would affect it). Im not sure what the problem is. Direct Draw and Direct 3D are enabled but AGP Texturing just reads "Not Available". I also installed DirectX 9.0A and that didnt help at all... I also installed the Catalsyt 3.2's to see if that made a difference. It didnt.
Anyone know whats going on?
Oh and please,dont post any of that "Windows 2003 is a Server OS now a Workstation OS" stuff please - unless you have a helpful answer in there anyway ;)
You see I can't seem to get AGP Texturing enabled no matter what i do (looking at this in DXDIAG).
Im using the latest Catalyst Drivers (3.4) on a AIW 9700. I have the nforce2 drivers installed too (2.78 from MSI's Live Update site) and Hardware Acceleration on FULL (Ive turned on every service/setting i think would affect it). Im not sure what the problem is. Direct Draw and Direct 3D are enabled but AGP Texturing just reads "Not Available". I also installed DirectX 9.0A and that didnt help at all... I also installed the Catalsyt 3.2's to see if that made a difference. It didnt.
Anyone know whats going on?
Oh and please,dont post any of that "Windows 2003 is a Server OS now a Workstation OS" stuff please - unless you have a helpful answer in there anyway ;)