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Ancient76
08-12-09, 11:20 AM
Chaos Group made a number of significant announcements at SIGGRAPH 2009. The two new V-Ray products that are already rocking the 3D world in 2009:
V-Ray for Maya and V-Ray RT got their public presentation at one of the biggest and most exciting events in the industry. Without any doubt the most remarkable among Chaos Group announcements was full presentation of GPU-based V-Ray solution during the V-Ray User Event on August 6th. Chaos Software revealed test results showing that the new upcoming technology already features rendering speeds and quality that exceed existing GPU accelerated raytracing applications.

More than 150 attendees at the New Orleans Marriott Hotel at the Convention Center followed the demonstration of test rendering performed by V-Ray on GPU. Chaos Group showed a complex scene with 800 000 polygons and multiple bounces of global illumination rendered with V-Ray on the GPU with 6-7 frames per second at VGA resolution. Several CG experts commented that the demonstration of GPU-based V-Ray solution was one of the highlights of the Siggraph exhibition. Full presentation of V-Ray on GPU is available for review and download at the following link:

http://www.cgarchitect.com/news/SIGGRAPH-2009-CHAOS-GROUP-GPU.shtml

This demo currently uses CUDA, but Chaos Group is looking to possibly port to OpenCL
Once a shipping product, the GPU rendering version of V-Ray RT will support distrubuted Rendering
The product will support more than one GPU
There was no date announced about the release of this product
What seperate their solution from all others is that the GPU rendering output MATCHES the production render quality from a CPU rendered frame buffer exactly!
All of the demos were rendered at 640 x 480

Impressive!

josiahsuarez
08-12-09, 01:01 PM
that looks REALLY nice. still not exactly real time, or at typical LCD resolution, guess that just goes to show how much room GPUs still have to grow.