View Full Version : Benchmarking article at Tom's
DivotMaker
06-26-03, 10:19 AM
Originally posted by Sazar
personally I have had no problems ingame so far... and iq has been great...
Are you saying that you have Tiger Woods 2003? If so, how do you like the game and what could we do better?
Originally posted by BigBerthaEA
Are you saying that you have Tiger Woods 2003? If so, how do you like the game and what could we do better?
nope.. not tw2003 :)
I spose I should have constructed my sentence better :D but it was like 3 am over here lol..
what can you do better... hmm... um I want more allied assault :D
you have any info on why the design team were let go and why EA decided to further the franchise themselves ?
DivotMaker
06-26-03, 10:43 AM
Originally posted by Sazar
what can you do better... hmm... um I want more allied assault :D
you have any info on why the design team were let go and why EA decided to further the franchise themselves ?
Which game?
Originally posted by BigBerthaEA
Which game?
medal of honor...
2015 made the first 2... and were dumped by EA so EA could develop pacific assault themselves AFAIK... I just wanted to know if yuo have any info about why they were dumped ?
btw 2015 is making men of valor : vietnam :) and a group of former 2015 lads are making call of duty...
they all look awesome btw.. :D
DivotMaker
06-26-03, 11:58 AM
Originally posted by Sazar
medal of honor...
2015 made the first 2... and were dumped by EA so EA could develop pacific assault themselves AFAIK... I just wanted to know if yuo have any info about why they were dumped ?
btw 2015 is making men of valor : vietnam :) and a group of former 2015 lads are making call of duty...
they all look awesome btw.. :D
Not sure why. I know the EA Games Community Manager, Mike Murphy, but I don't believe he would reveal the reason.
DivotMaker
06-27-03, 10:36 AM
I am not sure about this, but I think I have discovered the reason for the anomalies with the 5900 screenshots.
TW2003 was developed with a max frame buffer size of 128 MB for video cards. The first week of June, EA released a patch (1.2) that addresses users who have purchased 256 MB cards and the game not running properly.
I have since gone to the exact spot (10th green at Sahalee) and the water hazards (both of them) renders just fine on my Ti4600. I am pretty confident that if whoever took those screens will apply the patch, the 5900 should render the hazards properly.
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