View Full Version : 195.39 BETA Win7/Vista 32/64 INF - 10/27/2009
AdamK47
11-02-09, 02:49 PM
I've been doing some stability testing with this driver playing Batman AA. What I do is I leave vsync off, everything in the game set to it's highest setting (with PhysX on high) and leave the game alone with Batman standing on a roof or something overlooking an outdoor area. No matter what, after about an hour I get an "Nvlddmkm stopped responding" error message. I've even had every part of my PC underclocked. The Core i7 920 @ 2.0GHz, 6GB DDR3 at 800MHz (400MHz DDR), bus at 100MHz, and the two GTX 280s at 600/1200/2000. It still does this right after about an hour. This is with the 9.09.0914 PhysX driver. I'm not sure what's going on here.
methimpikehoses
11-02-09, 03:03 PM
I did not have any problems with Batman with these drivers on Win7 64.
betterdan
11-02-09, 03:27 PM
I have had crashes with Halo and The Sims 3 with these drivers. I went back to 186.16.
theonlybabyface
11-02-09, 06:57 PM
The drivers do not go back to 2D mode for the second card in SLI mode. The second card stays at full speed while the primary card correctly drops down to 2D clock speeds. Friggen nVidia when will they ever figure this mess out. They got it right with the 191.xx drivers and ruin it again in these drivers.
This was the same for me but I have not tried the re-released set so not sure if you had this issue with the newest set or not?
theonlybabyface
11-02-09, 07:49 PM
I did not have any problems with Batman with these drivers on Win7 64.
Do both "cards" downclock to 2D speeds after gaming?
AdamK47
11-03-09, 01:42 AM
I'm going to try running the Batman test with the 09.09.0814 PhysX drivers to see if that fixes things. These display drivers came with them, so that could be it.
On a positive note, the Resident Evil 5 SLI performance is fixed. I no longer see a sudden drop in FPS during area 4 of the benchmark. Smooth as butter!
JohnDio
11-03-09, 09:47 AM
I assume you are talking about the re-release, right? Cause the performance with the first set of these drivers was worse than the one with 190.62. Also with the first set RivaTunner wasn't compatible and the EVGA Precision couldn't display the GPU temps (unless you edited the regedit)
AdamK47
11-03-09, 10:48 AM
I don't see any mention of a second release of these drivers in this thread. I downloaded them from the nVidia site. They have a date of 10/30/09 (according to the nVidia site). I do not have the GPU temps in eVGA Precision though. Could you expand upon your original indication of there being a second release of these drivers?
|MaguS|
11-03-09, 10:53 AM
I haven't had any issue with these so far other then FO3 but since I have been playing Borderlands so much lately I stuck with these since performance seems better in it with these. Hope Dragon Age runs good with these. :)
JohnDio
11-03-09, 10:59 AM
I don't see any mention of a second release of these drivers in this thread. I downloaded them from the nVidia site. They have a date of 10/30/09 (according to the nVidia site). I do not have the GPU temps in eVGA Precision though. Could you expand upon your original indication of there being a second release of these drivers?
See some posts above ;)
The initial link was pulled by nVidia just after I saw this thread and downloaded them.
It wasn't until the next day, nVidia re-posted the drivers again.
I was like everyone else who reported performance issues with the initial release. I was getting very bad framerates.
I then downloaded the re-posted drivers from nVidia and did a clean wipe and installed them.
The "new" set are light years better than the first "release". Great drivers. I'm sticking with these.
File size is indeed very different (now ~20MB(!) larger package) and release date on site is 30/10/09.
AdamK47
11-03-09, 11:13 AM
See some posts above ;)
Oh, those are the ones I have installed then.
theonlybabyface
11-03-09, 03:37 PM
Oh, those are the ones I have installed then.
Any issues with returning to 2D clocks on the second card after gaming?
AdamK47
11-03-09, 04:00 PM
Any issues with returning to 2D clocks on the second card after gaming?
It doesn't do it. Stays at performance 3D. After booting the cards are both at their normal 2D clock speeds. After gaming the 2nd card always gets stuck at performance 3D clock speeds.
theonlybabyface
11-03-09, 04:54 PM
Thanks. Thats what I needed to hear. I'll stick with 191.07 until that gets sorted. Too bad as these drivers performed really well and looked great IQ wise...
methimpikehoses
11-03-09, 05:21 PM
I never even noticed that the clock speeds changed. :p
fasedww
11-03-09, 07:19 PM
It doesn't do it. Stays at performance 3D. After booting the cards are both at their normal 2D clock speeds. After gaming the 2nd card always gets stuck at performance 3D clock speeds.
Can you do it manually like a utility?.;)
AdamK47
11-03-09, 07:47 PM
Can you do it manually like a utility?.;)
You can reset the cards through device manager to get the clock speeds where they should be... but that's not ideal.
After a clean reinstall of the drivers this morning I can say that Batman is 100% stable now. No more crashing!
LovingSticky
11-06-09, 09:25 AM
Have experienced first BSOD in years with these drivers (while in 2D - Aero), back to 191.07 WHQL..
Fats_43
11-06-09, 03:24 PM
Divinity 2 has some nasty issues with these drivers.
All transparent...and if you turn HDR on screen goes totally black.
:(
Phyxion
11-10-09, 03:25 AM
must say OpenGL is impressive, wish DX was like that. OpenGL doesn't seem to need new hardware they just added OpenGL 3.2 to Geforce 8, while with DX you need new hardware for every revision.
I don't know how much you know about OpenGL, but it's a lot different. It's not that impressive, currently, DirectX is just way better. OpenGL has also it's limitations on older HW.
I don't know how much you know about OpenGL, but it's a lot different. It's not that impressive, currently, DirectX is just way better. OpenGL has also it's limitations on older HW.
Other than the fact you need a new GPU for every DirectX release. The 6 series GPU's supports OpenGL 3.1.
pakotlar
11-12-09, 02:04 PM
Other than the fact you need a new GPU for every DirectX release. The 6 series GPU's supports OpenGL 3.1.
G80/R600 and up support DX11
G80/R600 and up support DX11
You missed the point. You need a new GPU for each DX release and your older cards cannot use DX11 features.
Any card from an NVIDIA 6 series can use OpenGL 3.1 or above.(not sure about ATI cards) i.e you don't have to buy a new GPU everytime you want the new features of the graphics API.
You missed the point. You need a new GPU for each DX release and your older cards cannot use DX11 features.
Any card from an NVIDIA 6 series can use OpenGL 3.1 or above.(not sure about ATI cards) i.e you don't have to buy a new GPU everytime you want the new features of the graphics API.
You still need the HW support for the extentions.
You cant use the geometry shader extentions on a NV6 GPU for example, since it has no geometry shaders.
OpenGL is really more about the specific featureset supported via extentions, and they still need the HW to support them, just like with DX.
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