View Full Version : Particle Benchmark
function
11-05-09, 09:43 AM
Yes.
Chart corrected.
El_Mago_Peppins
11-05-09, 09:45 AM
ok i whait for news about it ;)
ps. can you remove from chart the bar that go up from the score? XD
function
11-05-09, 05:52 PM
(ack) New version;
http://www.yazilim.com.tr/particle-bench.zip
v0.3 - 06.11.2009
Command line parameter support
Full load core engine(benchmark run in timecritical mode) (Therefore new scores may be a little high)
Adjustable thread count
Adjustable benchmark repeat
Minor bugfixes
Command line parameters:
-n Starts in benchmark mode
-c x Benchmark repeat count, default x = 1
-p x Thread count, default x = 4
-t x Custom demo text, default x = function
-d x Particle density factor(for demo), default x = 5
-a x Anialiased pixels on/off, 1 = on, 0 = off, default on
-b x Benchmarking M particle count, default 1, (changes are not recommended)
El_Mago_Peppins
11-05-09, 07:50 PM
very very good :D
my questions were:
custom text RESOLVED
antialiasing on/off RESOLVED
benchmark RESOLVED
particle density 1-9 RESOLVED
and other like:
window resolution (for more cpu stress) NOT RESOLVED
thread count (more thread support, 8 or more) RESOLVED
score output (very usefull) NOT RESOLVED
benchmark option: more or less particles (default is 2.000.000) RESOLVED
benchmark loop number RESOLVED
x64 version NOT RESOLVED
i'm whaiting for other option ;)
the score output is most important
another option for this is when you running the benchmark on more loop, only the best score show up at the end of it, and not the last one, is possibile?
so...
score output (named with the local hour or with the ms score: txt or image?)
window resolution command
only the best score show up after more benchmark loops
x64 version
increase/decrease the "ball" at the center of the window with the mouse scrolling up/down (maybe the big ball can grab more fast the particles, specially in a larger window)
after all of this feature/command the final release must have a graphical real time configuration and, if you work hard on it, cuda support.
ps. what is the render mode?
pps. wht's the max number of threads?
ppps. in the bat file add the line @echo off after the first, this close the cmd window
this bench has taken me (nana2)
function
11-06-09, 02:05 AM
Score output can be txt file, but only for 4-5 number text, is it required?
Window resolution freely changeble form all corners, similar to all windows.
x64 version is coming soon.
For adjustable mouse particle, wait for next version.
I'm not planning cuda support at shot date. For now, it's cpu multimedia benchmarker. May be added next major version update.
Render mode expresses two situation; paint particle or not paint. In default paints. In benchmark mode does not paint.
Thread number is theorically unlimited, but pratically mostly ideal simultaneous working thread number equal to physical cpu cores number.
"@echo off" useless to hide cmd. or not work on my pc.
very very good :D
my questions were:
i'm whaiting for other option ;)
the score output is most important
another option for this is when you running the benchmark on more loop, only the best score show up at the end of it, and not the last one, is possibile?
so...
score output (named with the local hour or with the ms score: txt or image?)
window resolution command
only the best score show up after more benchmark loops
x64 version
increase/decrease the "ball" at the center of the window with the mouse scrolling up/down (maybe the big ball can grab more fast the particles, specially in a larger window)
after all of this feature/command the final release must have a graphical real time configuration and, if you work hard on it, cuda support.
ps. what is the render mode?
pps. wht's the max number of threads?
ppps. in the bat file add the line @echo off after the first, this close the cmd window
this bench has taken me (nana2)
El_Mago_Peppins
11-06-09, 06:10 AM
Score output can be txt file, but only for 4-5 number text, is it required?
Window resolution freely changeble form all corners, similar to all windows.
x64 version is coming soon.
For adjustable mouse particle, wait for next version.
I'm not planning cuda support at shot date. For now, it's cpu multimedia benchmarker. May be added next major version update.
Render mode expresses two situation; paint particle or not paint. In default paints. In benchmark mode does not paint.
Thread number is theorically unlimited, but pratically mostly ideal simultaneous working thread number equal to physical cpu cores number.
"@echo off" useless to hide cmd. or not work on my pc.
for the txt, if you can is another option ;)
window resolution yes is changeable from all corners, but after you have changed it you don't know the resolution (it's only for compare cpu's fps)
so i whait for this:
window resolution command
*only the best score show up after more benchmark loops
*add decimal number support for benchmark (like 0.1 (100.000 particle) and so on)
*more time setting for benchmark (maybe the default is 100?)
x64 version
increase/decrease the "ball" at the center of the window with the mouse scrolling up/down (maybe the big ball can grab more fast the particles, specially in a larger window)
*this is most important!
ps. for the score output, is possible an html like the benchmark of far cry 2?
BTW. this is my score with cpu at 100% (8 threads)
http://h.imagehost.org/t/0280/particle_bench_1830_8_thread.jpg (http://h.imagehost.org/view/0280/particle_bench_1830_8_thread)
:afro:
edit. i segnale an bug:
when you open the program with the exe you see on screen the cmdline, the last is: Benchmark repeat count, the default is 1 but on the screen it show 2, the same of the demo particle, example:
if you add the command -b 3 (3 milion of particle) on the screen you see: Benchmark repeat count 3 but isn't 3, is only 1! please fix this bug
Eliminator
11-06-09, 07:00 PM
I just ran it again and got 2704...
http://www.nvnews.net/vbulletin/attachment.php?attachmentid=38619&stc=1&d=1257396658
A 4Ghz Q9550 is no slouch. ;)
It also has 50% more cache than an i7.
thats pretty interesting... i wonder what the reason behind this is... the i5/i7 will smoke any core 2 quad in other apps at the same clock speed... my Q6600 gets a measly 4610 at 3.6GHZ :(
anyone wanna give cinebench a try?... im curious to see what you guys get... i got 61 seconds (14370 pts) in the 64bit multiple cpu render test
function
11-07-09, 12:54 PM
http://www.youtube.com/watch?v=evHd2TrM6wE HD
http://www.yazilim.com.tr/particle-bench.avi HD 96 MB
You should watch it!
balex99
11-07-09, 03:38 PM
Thanks for the benchmark. Just ran it on my new Q9550 @ 3.23ghz. Got 3971
balex99
11-07-09, 03:44 PM
Ran it a few more times, back to back. Lowest score was 3384
El_Mago_Peppins
11-08-09, 04:19 PM
function, have you resolved the bug?
CaptNKILL
11-08-09, 05:09 PM
thats pretty interesting... i wonder what the reason behind this is... the i5/i7 will smoke any core 2 quad in other apps at the same clock speed... my Q6600 gets a measly 4610 at 3.6GHZ :(
anyone wanna give cinebench a try?... im curious to see what you guys get... i got 61 seconds (14370 pts) in the 64bit multiple cpu render test
I just ran cinebench.
I got 4927 on the single CPU test and 16817 (52 seconds) on the multi CPU test.
Maverick123w
11-09-09, 10:10 AM
I think I have the foxconn socket :( but I'll take a look when I get home tonight. If I don't I'll try it at 4.2 and I'll run cinebench as well.
function
11-09-09, 01:29 PM
thats pretty interesting... i wonder what the reason behind this is... the i5/i7 will smoke any core 2 quad in other apps at the same clock speed... my Q6600 gets a measly 4610 at 3.6GHZ :(
anyone wanna give cinebench a try?... im curious to see what you guys get... i got 61 seconds (14370 pts) in the 64bit multiple cpu render test
" i " (>q9550>q6600) series intel cpus have an architectural advantage.
Maverick123w
11-10-09, 09:34 AM
Didn't have time this to mess around with clock speeds but cinebench-
Single CPU- 5409
Multi CPU- 19185
Maverick123w
11-10-09, 11:15 PM
So I tried every possible way I could after work to hit 4.2 but it just wasn't happening. In fact even raising the bclk by only 4 and it wouldnt post.
I hit up gigabytes website and they have a new beta bios out and it allows a max multiplier of 21 instead of 20.
Set the bclk to 200 and 21 multi and 4.2 w/o a sweat. Running prime atm been going for about 20 minutes. If it makes it an hour I'll see if it improves the score much. This really has me wanting to go for 4.4 now lol but I shouldn't get greedy (nana2)
***Update
At 4.2Ghz I get 2688
and in cinebench I get 5930 (2:29) Single Core/ 21227 (0:41) Multi Core
function
11-11-09, 05:07 AM
So I tried every possible way I could after work to hit 4.2 but it just wasn't happening. In fact even raising the bclk by only 4 and it wouldnt post.
I hit up gigabytes website and they have a new beta bios out and it allows a max multiplier of 21 instead of 20.
Set the bclk to 200 and 21 multi and 4.2 w/o a sweat. Running prime atm been going for about 20 minutes. If it makes it an hour I'll see if it improves the score much. This really has me wanting to go for 4.4 now lol but I shouldn't get greedy (nana2)
***Update
At 4.2Ghz I get 2688
and in cinebench I get 5930 (2:29) Single Core/ 21227 (0:41) Multi Core
What was the thread number at benchmark? If it's 4 and hyperthreading on, could you please try 8 thread result..
What was the thread number at benchmark? If it's 4 and hyperthreading on, could you please try 8 thread result..
Think it only supports 4 threads; I got the same score with HT on.
El_Mago_Peppins
11-11-09, 07:44 AM
no, it's support more thread, you can use the bat file "8_thread_2_repeat" or "demo_8_thread". i have an i7 920 and it function good, 100% load 8 threads ;)
the commandline is -p 8
Maverick123w
11-11-09, 10:26 AM
What was the thread number at benchmark? If it's 4 and hyperthreading on, could you please try 8 thread result..
I'm not sure but the i5 750 doesn't support ht so it wouldn't make a difference would it?
-=DVS=-
11-11-09, 12:01 PM
1979 - 8 thread.bat
http://img97.imageshack.us/img97/1176/particlebenchmark1979.th.jpg (http://img97.imageshack.us/i/particlebenchmark1979.jpg/)
Cinebench Single 6277 Multi 24790
http://img689.imageshack.us/img689/8646/cinebench24790.th.jpg (http://img689.imageshack.us/i/cinebench24790.jpg/)
This is really cool! A lot of fun to play with.
function
04-01-10, 06:34 PM
Hi,
This is more visual improvement version for more fluent animation than benchmark version. Also you can capture by pressing F4 key, frames will save to application executable directory by sequenzed numbers.
Particle Animation Version http://www.yazilim.com.tr/particle.zip Download link 400kb
Try it! :)
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