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StealthHawk
06-30-03, 09:34 PM
http://www.rage3d.com/#1056987428

Some of you might have noticed that when you're running the Dawn demo on your Radeon, Dawn doesn't have eyelashes. We recently received a new version of the wrapper which fixes that, and got a few additional comments from "The Guy" on how the wrapper works:

How it is done.
NV programs are parsed and tokenized then ARB programs are generated.
It is mostly straightforward instruction to instruction mapping.

Fragment programs in Dawn are short, mostly FX12 and no sweat for R300.
Reads from normalization cube map are detected and replaced with DP3/RSQ/MUL.
It improves quality because it removes graininess. Speedwise its about the same,
look at JC comments.

Vertex programs in Dawn are quite long, use lots of matrices, array
addressing and many vertex attributes. They map extremely well from NV to ARB,
even some ARB GL tokens have the same value as NV tokens.

Now that it renders everything there is no excuse for nvidia cards to be running Dawn slower than ATI cards :p

Sazar
06-30-03, 10:12 PM
Originally posted by StealthHawk
http://www.rage3d.com/#1056987428



Now that it renders everything there is no excuse for nvidia cards to be running Dawn slower than ATI cards :p

looks little better :)

only the eyelashes and the hair are different... as reported... speed seems to be about the same for me @ 1600x1200...

I'll play around with AA and AF a little later... she never did it for me before.. and that remains unchanged.. :)

digitalwanderer
06-30-03, 10:29 PM
<Homer voice>

Mmmmmmm.........eye-lashes............mmmmmmmmmm...

</Homer voice>

ChrisW
07-02-03, 05:33 AM
I wonder how fast DoomIII would run if they make the wrapper work so ATI cards can run the NV30 path. It sure would be funny if the NV30 path runs faster on an ATI card.

silence
07-02-03, 05:54 AM
Originally posted by ChrisW
I wonder how fast DoomIII would run if they make the wrapper work so ATI cards can run the NV30 path. It sure would be funny if the NV30 path runs faster on an ATI card.

hehe...that would rock.....

/me just got Ati card

MUYA
07-02-03, 05:55 AM
Originally posted by ChrisW
I wonder how fast DoomIII would run if they make the wrapper work so ATI cards can run the NV30 path. It sure would be funny if the NV30 path runs faster on an ATI card.

I say...is that at all possible? :confused:

Yo guys who ever made the wrapper...how about one for DOOM III? :P

That ...might...rock if its possible.

cheers

MUYA

StealthHawk
07-02-03, 07:52 AM
Originally posted by ChrisW
I wonder how fast DoomIII would run if they make the wrapper work so ATI cards can run the NV30 path. It sure would be funny if the NV30 path runs faster on an ATI card.

I don't think such a thing is possible. ATI cards are doing everything in Dawn with FP24, right? Since FP24 is already used everywhere with an ATI card when using the ARB path in Doom3, it shouldn't speed it up at all.

Obviously Dawn makes much more use of shaders than Doom3 does :p

nin_fragile14
07-02-03, 03:41 PM
Looking good. :)