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ATOJAR
12-01-09, 05:07 PM
Need for Speed SHIFT PC Game Expansion Pack and Patch 1.02
Patch 1.02 includes five new cars (Toyota Supra Mk IV, 1967 Shelby GT500, 1967 Chevrolet Corvette Stingray, 1969 Dodge Charger R/T and the 1971 Dodge Challenger R/T). There is a new game mode called Team Racing which pits Team Red vs Team Blue in an intense battle for track domination.


Patch details:

NEW CONTENT/FUNCTIONALITY
- Increased the maximum number of online players from 8 to 12

BUG FIXES - CROSS-PLATFORM
- General game stability and performance improvements

- Improved car handling

- Fix for issue where some cars would bounce on their suspension during high load situations

- Fix for grass sometimes being displayed out of position

- Fix for intermittent incorrect driver duel results

- Fix for inverted balance slider operation

- Fix for online wins and losses occasionally being calculated incorrectly for drift races

- Fixed issue where loaned career car would inherit the player's career car tuning settings

- Fixed various usability issues with the advanced tuning screens

- Fixed lap timing for first lap of rolling start events

- Fixed car tuning settings sometimes not taking effect

- Fix to prevent rewinding past the start of instant replays

- Fixed car livery occasionally appearing all white during driver duel events

- Fixed incorrect screens being shown when player is disqualified

- Fix for occasional invisible opponents appearing during online drift events

- Fix for intermittent hang when skipping quickly through post-race screens

- Fix for intermittent hang when pressing X repeatedly in My Cars screen

- Fix for missing race groove on point-to-point tracks

- Prevented car livery resetting to default after an online race

- Fix for advanced tuning not staying unlocked on reload

- Fixed invitational event cars getting their setups corrupted and becoming undrivable (e.g. Veryon and Carrera GT)

- Fix for Lamborghini's having a low top speed when upgraded

- Fix for Corvette Z06 and Dodge Viper not able to move at the start of some events

- Fix for some upgraded AI cars bottoming out causing some instability over bumps

- Fix upgrade menu bug

- Fix for a force feedback strength settings save bug

- Fix multi-player settings for AI opponents and drift mode

- Fix for vinyls being incorrectly applied on rear wing

- Fix for a hang in lobby when accessing friend's list from car select

- Fix for profile load bug which skips save select menu when holding down Enter key

- Fix for jumping body parts when car resets

PC SPECIFIC
- Improved ATi graphics card support

- Improved dynamic vertex buffer usage (performance optimization on all PCs)

- Fixed crashes on certain PC configurations when changing shadow settings

- Fixed intermittent crash during first lap of races on certain PC configurations

- Disabled forced dampening for custom wheel presets on PC

- Optimized multi-GPU PC operation

- Fix for intermittent missing surface sounds on certain PC configurations

- Fix for intermittent black skies

- Fix for LAN menu hang for client when host quickly returns to main menu

http://www.needforspeed.com/web/nfs/downloads

************************************************** ********

Has anybody actually tried this patch yet? If so whats your thoughts compared to pre-patch?

nekrosoft13
12-01-09, 05:28 PM
where is the link?

ATOJAR
12-01-09, 05:38 PM
where is the link?

Damn, Sorry .... Edited OP. :)

LordJuanlo
12-02-09, 03:11 AM
Thanks!

Bandit
12-02-09, 03:48 AM
With patch I don't have lens flare. Maybe this is new "performance optimization". And I can't buy 1967 Shelby GT500.

ATi
12-02-09, 03:59 AM
With patch I don't have lens flare. Maybe this is new "performance optimization". And I can't buy 1967 Shelby GT500.thanks for the info im not updating

JaylumX
12-02-09, 05:23 AM
The patch mentions "Improved handling". Does that mean that the cars don't skid around every time you turn a corner?

Cheers

ATOJAR
12-02-09, 06:16 AM
Ive just gave the patch a whirl, To be honest i havent noticed a major difference with the handling .... I suppose it is slightly better but i was using the real mod before and i always choose AWD cars, they naturally handle better anyway.

Quick420
12-02-09, 10:27 AM
The patch mentions "Improved handling". Does that mean that the cars don't skid around every time you turn a corner?

Cheers

?? I finished the game easily,I only noticed the 'skidding' when I was approaching corners waaaay too fast.The g25 wheel is what I used,maybe you are using too much throttle???

LordJuanlo
12-02-09, 03:43 PM
With patch I don't have lens flare. Maybe this is new "performance optimization". And I can't buy 1967 Shelby GT500.

I'm still seeing lens flares after the patch

mailman2
12-02-09, 04:06 PM
Game runs superb now with HD5870.

ATOJAR
12-02-09, 05:12 PM
Im running the No hands & wheel in ****pit V2, ****pit Camera Mod & the Modified speed DOF effects(one reduces the ****pit blur by a big margin, the latter deactivate this effect completely)

Im noticed that with the BMW cars, The area in the ****pit where the satnav is there is a small black square that disappears for a split second while you change gear!

Dnt really affect the racing just a little annoying.

Anybody else using these mods that can confirm the same issue? .... Im guessing it may be the mods conflicting!

Bandit
12-03-09, 05:31 AM
thanks for the info im not updating

I don't know why but patch installer don't replace exe file. I replace exe and now I have lens flare and new cars in my garage. :)

ATi
12-03-09, 05:53 AM
I don't know why but patch installer don't replace exe file. I replace exe and now I have lens flare and new cars in my garage. :)thanks I updated;)