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View Full Version : Modern Warfare 2, No more kill streaks


Burnt_Ram
01-09-10, 10:02 AM
I spotted this article about MW2 over at Guru3D (Thanks Crisis66)


Quote:
New "Momentum System" For Modern Warfare 2

This morning, Robert Bowling (@fourzerotwo) tweeted that a new "Momentum System" would replace the killstreak system in Modern Warfare 2, setting the internet abuzz. To the best of this GGM editor's knowledge, no modern video game has ever made such drastic changes to its core multiplayer structure in this manner, and you, dear reader, are in luck. Only GGM has the exclusive details about what you will see when the next title update hits on January 20th for both Xbox Live and Playstation Network.

No More Killstreaks

Yes, you read that right. Those precious killstreaks that you spend hours camping in the corner to earn are all going bye-bye. In their place is a brand new "Momentum System," which rewards you for actively, yet smartly, pushing on objectives and playing as a team. In practice, it's very simple: every time you earn a kill, capture an objective, plant a bomb, or do anything to help your team's cause, you gain points to fill your momentum meter. When your meter reaches key points, you can choose to "cash in" your meter for one of those precious bonuses, like a UAV, Sentry Gun, or the dreaded Chopper Gunner. But be careful: cashing in your meter will cause you to "spend" all of the points you've currently accumulated, bringing you back down to zero. So you'll have to decide if you think that a UAV now is better than a possible Predator Missile later.

Lest you think this isn't fair when compared to the old system, wait until you hear this: getting killed will no longer reset your streak. That's right. If you die, your momentum will not be reset to zero under most circumstances (Bowling tells us that suicides or teamkills in Hardcore modes will reset the meter to zero). Rather, you'll incur a penalty to your meter. We pressing Bowling to tell us exactly how much you would lose, but all he would say was "it depends." Apparently they have some super-secret formula which takes into account what exactly you were doing when you died. For example, getting killed while running around in the open would cause a greater loss than getting killed while pressing on an objective.

Speaking of deaths, we were also very excited to learn about the new "Noble Sacrifice" accolade, which rewards players who risk their lives to complete objectives. Said Bowling: "We noticed that many players wouldn't play aggressively because death is such a huge punishment in this game; the new 'Noble Sacrifice' award takes this away." Simply put, if you and two teammates work on capturing a flag in Domination, but you get killed while trying to grab it, as long as that flag is captured for your team, you will get a "Noble Sacrifice" message and won't incur a loss of momentum. This works in all objective based modes, and will hopefully encourage the more cowardly of you to actually put yourselves on the line for your team.

But this brings us to the biggest change in the new system: Team Momentum. Not only will each player have an individual momentum, but so will each team. This momentum will swing back and forth as the match progresses based on how well each team is doing relative to the other. If the bar swings too far in one direction, one of the more devastating momentum bonuses will be automatically released. Yes, you guessed it: the dreaded "Tactical Nuke." In fact, the nuke is no longer an individual reward. It can only be earned by the team as a whole and serves as a sort of "Mercy Rule" for those highly lopsided matches. "We always viewed the nuke as a sort of mercy rule anyway," Bowling told us, "and we were very disappointed to see the way that the community reacted to its inclusion. With this new system, we feel that the tactical nuke will fit more naturally into the flow of the game."

We got to go hands-on with the new system in an exclusive event held only for GGM, and we walked away incredibly impressed. While Team Deathmatch games felt almost identical (and, in fact, are essentially unchanged), the objective-based games felt like new life had been breathed into them. Personally, I was overjoyed by the newfound usefulness of the Riot Shield, as using it properly can now actually earn those precious bonuses we've all come to love. This feels like an entirely new game, one with a greater sense of camaraderie and teamwork. Obviously, the true test of this update will be when it releases next month to the incredibly vocal and picky Modern Warfare community, but the general consensus around the office is that we're sold on it.

http://forums.puregamers.co.uk/showt...lstreaks!&p=22

Word is this is FAKE! what do you all think? it sounds interesting if it indeed is real ...

mailman2
01-09-10, 10:24 AM
I kinda like this. As a more aggressive player I'd rack up a lot of those points. Cant tell you how many times last night in domination I captured a point as I got n00btubed. Still, I got the capture.

K007
01-09-10, 10:26 AM
This is just stupid. If the game has come to this kind of a drastic change...it shows how much fail this game was from the start.

I kinda like this. As a more aggressive player I'd rack up a lot of those points. Cant tell you how many times last night in domination I captured a point as I got n00btubed. Still, I got the capture.

You still get points for killing, which means camping will remain.

Anyway i think this is Fake. This kind of change is something they would save for MW3.

The current system is fine for killstreaks, but they need to tweak it out a bit.

Harrier/Chopper/Tac nuke is too easy to get.

Things like EMP need to be brought down, and chopper/ac130 brought up , harrier needs to go up a bit as well.

EMP should be with Predator missile tier.

Fix ure hyperlink

bacon12
01-09-10, 10:49 AM
Its fake they won't change the game so dramatically. I imagine after they have the DLC ready to ship you won't be seeing IW anymore. COD4 got what 7 patches?

TF2 has had that many in that last month. lol

methimpikehoses
01-09-10, 11:07 AM
Yeah that has to be fake. I won't believe it till I see it, but it would not be an unwelcome change.

ViN86
01-09-10, 11:24 AM
This is just stupid. If the game has come to this kind of a drastic change...it shows how much fail this game was from the start.



You still get points for killing, which means camping will remain.

Anyway i think this is Fake. This kind of change is something they would save for MW3.

The current system is fine for killstreaks, but they need to tweak it out a bit.

Harrier/Chopper/Tac nuke is too easy to get.

Things like EMP need to be brought down, and chopper/ac130 brought up , harrier needs to go up a bit as well.

EMP should be with Predator missile tier.

Fix ure hyperlink
EMP with the Preadator missile tier? Are you serious?

That would defeat the purpose because people would be calling it in left and right.

K007
01-09-10, 11:59 AM
EMP with the Preadator missile tier? Are you serious?

That would defeat the purpose because people would be calling it in left and right.

Over nukes that end the game and air strikes/harriers/chopper gunners?..EMP is very good for controlling killstreak spams, but not many people pick it up since its so high up there.

Albo
01-09-10, 12:26 PM
I would like this a lot, but if it doesn't reset, then people will keep killing and filling their meter to the max sooner or later. Then what?

Also, I created a lag switch.

AND! this would definitely cause this came to become more team based, then BFBC2 will have some competition, because that game is focused on Team Work.

autobot
01-09-10, 12:51 PM
If this is real...included with all the other changes that they have already made, why did they even bother calling COD Modern Warfare 2?

mailman2
01-09-10, 02:29 PM
You still get points for killing, which means camping will remain.


Right but my point was regarding this:

"Simply put, if you and two teammates work on capturing a flag in Domination, but you get killed while trying to grab it, as long as that flag is captured for your team, you will get a "Noble Sacrifice" message and won't incur a loss of momentum. This works in all objective based modes, and will hopefully encourage the more cowardly of you to actually put yourselves on the line for your team."

trivium nate
01-09-10, 03:02 PM
i wish they would just leave the god damn game alone and leave it as is this is BS i like the game as it is except for the campers,noob tubes,rocket launchers and nukes


:thumbdwn::thumbdwn:

methimpikehoses
01-09-10, 03:39 PM
i wish they would just leave the god damn game alone and leave it as is this is BS i like the game as it is except for the campers,noob tubes,rocket launchers and nukes

:thumbdwn::thumbdwn:

But those are the very reasons for this alleged change............

Jussayin

bob saget
01-09-10, 04:41 PM
I don't understand how they could f*ck it up so much. Sorta brings to mind FC2. Seems like they worked so hard perfecting the sh*t that screws up the game. In cod4, the rewards rarely are as intrusive.

nutcrackr
01-09-10, 07:38 PM
doesn't sound realistic to me the way they word it sounds like anybody could get ac-130 as long as their KDR is decent enough and they don't jerk around by falling off high ledges. The URL doesn't work for me either.

S.I.N
01-09-10, 09:08 PM
Good, maybe now I can finally get a damn nuke.

Crow_Nest
01-10-10, 04:11 AM
wtf? I hope this is fake.

If they wanted to implement such things into the game they should have done so during development, not when the game is already released and everyone has gotten so used to the killstreak system. If this is true it only goes to show how poorly made the MP balancing aspect of this game is.

K007
01-10-10, 06:16 AM
it is fake.

Albo
01-10-10, 05:33 PM
it is fake.

Yea, he never tweeted that...

JasonPC
01-10-10, 07:32 PM
Fake article is fake http://forums.puregamers.co.uk/showthread.php?3-MW2-Momentum-System-No-more-killstreaks!-*FAKE*&p=22