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View Full Version : Mafia II: PhysX screenshots set


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08-02-10, 10:00 AM
In recent days, some websites have revealed new visual content from Mafia II title, and suprisingly, certain amount of screenhots is from PC version, with additional APEX/PhysX effects enabled.

We formed a gallery from most demonstrable of them, and here is the result:

http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_eurogamer-300x187.jpg (http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_eurogamer.jpg) http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_eurogamer2-300x187.jpg (http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_eurogamer2.jpg)

http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_4-300x187.jpg (http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_4.jpg) http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_5-300x187.jpg (http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_5.jpg)

http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_3-300x168.jpg (http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_3.jpg) http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_6-300x168.jpg (http://physxinfo.com/news/wp-content/uploads/2010/08/mafia2_6.jpg)

(screenshots are showcasing dynamic particles mostly, as cloth simulation is hardly noticable on static image)

Source: Eurogamer.cz, GameReactor.eu





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