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08-24-10, 09:00 AM
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Mafia II is about to hit the shelves in US, and since it is, probably, most heavyweight title in 2010 GPU PhysX games line, we can expect a lot of detailed reviews about APEX PhysX special effects, added to the game.

We‚??ve already posted an benchmarks overview (http://physxinfo.com/news/3728/mafia-ii-demo-physx-benchmarks-roundup/) for Mafia II Demo, so let‚??s focus on final version now:

[23.08.10] Mafia II: Perfection for NVIDIA‚??s Graphics Plus Technologies ? (http://www.hardwarecanucks.com/forum/hardware-canucks-reviews/35500-mafia-ii-perfection-nvidia-s-graphics-plus-technologies.html) by HardwareCanucks

APEX effects decription and comparison are pretty basic, and only two GPUs [GTX460/GT240 dedicated] were used for testing, but enough attention was paid to CPU scailing and CPU usage graphs.

http://physxinfo.com/news/wp-content/uploads/2010/08/MAFIA-II-15.gif

According to benchmarks results, Mafia II is pretty playble on CPU even with APEX set to High.

http://physxinfo.com/news/wp-content/uploads/2010/08/MAFIA-II-20.jpg

Conclusion:

In the past NVIDIA and their developers took an incredible amount of flak over the use of GPU-processed physics due to the utter lack of optimizations the PhysX API had for the CPU. With Mafia II‚??s use of the open-minded APEX routines, a corner seems to have been turned because we finally see that it is possible to run these calculations quite smoothly with only a few hiccups on a multi core CPU.

The GPU is still more efficient at physics processing but in some cases you will likely want all of the rendering horsepower it brings to the table. This feature is still nothing more than eye candy but if you can run it, we suggest you do so because it does increase the overall believability of certain scenes.



[23.08.10] Mafia II Full Version Review with 3D Vision and Physx Benchmarks (http://hitechlegion.com/reviews/gaming-software/5455) by HiTechLegion

APEX Technology description and comparison screenshots are pretty similar to their Mafia II demo review (http://www.hitechlegion.com/reviews/gaming-software/5264), but GPU setup was changed this time.

http://physxinfo.com/news/wp-content/uploads/2010/08/Mafia-II-Hitech.jpg

Conclusion:

Unlike most PC PhysX titles, Mafia II relies completely on PhysX to render an immersive gangster‚??s paradise. ¬*Turning PhysX off results in a hum-drum gameplay that resembles 3rd person shooters from the early part of the decade but with Ambient occlusion and higher res textures.

I would rather trade graphical quality than play the game in its highest settings with PhysX disabled. ¬*It simply is just not the same game without the dust, debris, smoke and of course, the stylistic trench coats!

[23.08.10] Mafia-II Video Game Performance Review (http://benchmarkreviews.com/index.php?option=com_content&task=view&id=582&Itemid=64) by BenchmarkReviews

Includes not only performance testing, but initial gameplay overview and impressions, however, APEX description does not provide any significant details.

http://physxinfo.com/news/wp-content/uploads/2010/08/MAFIA-II-BR.jpg

Conclusion:

To experience Mafia II with all it‚??s high-quality graphical glory, gamers are going to require at least a GeForce GTX 470 video card to produce optimal frame rates. Of course, the game‚??s settings can all be dialed down, but once you‚??ve experienced APEX PhysX there‚??s really no turning back. Although I‚??ve generally been rather quiet in regard to PhysX quality enhancements for video games, this silence ends with Mafia II.

APEX PhysX literally helped turn Mafia II from video game to video reality ‚?? it‚??s that different. Add NVIDIA‚??s GeForce 3D-Vision onto this, whether it be single display or 3D-Vision Surround, and you‚??ll experience realism not found in any other title before this.

[I]‚?? We‚??ll update this post as more articles emerge ‚??



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