View Full Version : NV30 not shipping until Feb. 2003?
http://www.vr-zone.com/#2640 No surprise if true. Pretty evident getting this part out has been problematic.
Q4 2002
NV18 (DX8.1)
NV28 (DX8.1)
Q1 2003
NV30 (DX9)
Mobile NV31 (DX9)
Q4 2003
NV35 (DX9.1)
Q3 2004
NV40 (DX10)
NVIDIA DirectX 9 GPUs
* Based on 0.13 micron process
* DX9 with CineFX Architecture
* GPU simultaneously with Cg shader language
* Shipment of NV30 at around Feb 2003
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Comment: NV28 will be enough to tide them over in mainstrream market, assuming its priced right.
NV18 is just GF4MX line with AGP8X. :o
druga runda
09-05-02, 04:21 PM
it seems I got my guessing right than :o
Bigus Dickus
09-05-02, 04:33 PM
I didn't read the article, so I'm assuming these numbers are just their speculation like everyone else's.
However, their dates for NV18, NV28, NV30, and NV35 are very similar to my own guesses.
Well I followed the link. A very small table with all the data listed in the first post and a link to a Japenese site. I can't read Japenese, but there are few graphs. Marketing style graphs with release time frames listed in quarters. Maybe if I could have actually read Japenese, there would be more info. But from the dates you can make out (aka nearest quarter time frame) it looked like all the NV30 entries pushed a little into 2002.
I am unimpressed by this source and still have no idea when NV30 will be released.
um that site that's in japanes is all and ill qoute "The NVIDIA presumption road map " hehehe these guys are just speculating on all this stuff!!! we dont need any more of this crap floating around the net :D
rets
oh ya here is the translated artical from babel fishhttp://babelfish.altavista.com/urltrurl?url=http%3A%2F%2Fwww.watch.impress.co.jp% 2Fpc%2Fdocs%2F2002%2F0905%2Fkaigai01.htm&lp=ja_en&tt=url
Forgot about babblefish. Should have thought of that one. Of course, reading through the bad translation (are there any good web page translators?), I remain unconviced. Seems like a lot of speculation to me.
I still have no idea when NV30 will arrive.
Looks about right considering they have yet to get their NV28 out the door.
randsom
09-06-02, 10:46 AM
i wonder if nvidias getting streched aliitle thin,btw wheres the nforce2 :eek:
71skylark
09-06-02, 02:23 PM
I'm sensing some 3DFXitis from Nvidia, maybe they cought the bug from their organ transplant from 3Dfx. So much for their track record of opponent punishing product releases. The NV30 better be a GREAT deal better than the 9700, by the time it comes out the 9700 will be about $250 or less.
Originally posted by 71skylark
I'm sensing some 3DFXitis from Nvidia, maybe they cought the bug from their organ transplant from 3Dfx. So much for their track record of opponent punishing product releases. The NV30 better be a GREAT deal better than the 9700, by the time it comes out the 9700 will be about $250 or less. Stand back, stand back, it might be catching http://sbp777.homestead.com/files/blocksurprise.gif
Duh... its so obvious that I didn't realise until now. nVidia says it always aims for a 6 month product cycle. They wont miss it, but it will be the NV28 released this year and not the NV30. Sad... I am planning a major PC upgrade this christmas.
Bigus Dickus
09-06-02, 09:34 PM
Originally posted by DaveW
Duh... its so obvious that I didn't realise until now. nVidia says it always aims for a 6 month product cycle. They wont miss it, but it will be the NV28 released this year and not the NV30. Sad... I am planning a major PC upgrade this christmas. Why would you have ever thought any different? NVIDIA releases a new architecture once every ~11 to 12 months, and refreshes it with higher core/mem speeds or other minor changes (AGP 8X) every ~6 months. The NV25 was out in February... the NV28 should have been here by now, with the NV30 hitting shelves in January. This is really no surprise. I think a lot of people just got really worked up thinking that for some reason NVIDIA might skip a product cycle.
[Corporal Dan]
09-06-02, 11:09 PM
Originally posted by Bigus Dickus
Why would you have ever thought any different? NVIDIA releases a new architecture once every ~11 to 12 months, and refreshes it with higher core/mem speeds or other minor changes (AGP 8X) every ~6 months. The NV25 was out in February... the NV28 should have been here by now, with the NV30 hitting shelves in January. This is really no surprise. I think a lot of people just got really worked up thinking that for some reason NVIDIA might skip a product cycle.
No, that is SO wrong!!!
The CORE architecture has been the same since the Geforce256 way back when. The nv30 is an entirely new core.
The refresh thing is about right. 6months.
But every year, there is a 'new' product based on the same old core with a few additions.
Geforce4 is basically the same as 3 with a few new stuff.
3 was the same as 2 with pixel shaders
2 was the same as 1 (256) with the adittion of the NSR.
On a sidenote, why have i seen NO GAMES using NSR on my GF2???
The only game ive seen is Giants, and that came out ages ago. Sisnt even use NSR to the full extent
Matthyahuw
09-06-02, 11:20 PM
the GF256 was a TNT2 with a T&L unit superglued on...
[Corporal Dan]
09-06-02, 11:23 PM
Not quite.
There were quite a few modifications.
Compressed textures, cubemaps (not T&L, really) etc...
But there were similarities.
Bigus Dickus
09-07-02, 12:41 AM
Yes, each core is a progeny of the one before it. Still, I consider it a new core architecture. The Radeon was based on the Rage, and the 8500 based on the original Radeon, yet I consider them new architectures as well. The GTS is a questionable "new architecture" but the GF3 added significant additions in the form of vertex and pixel shaders, MSAA, etc. The GF4 is another 'questionable' one, but I think that's the nature of their products.
GF10 and GF15 very similar. Each had a "refresh."
GF20 and GF25 very similar. Each had/has a "refresh."
Originally posted by Bigus Dickus
Yes, each core is a progeny of the one before it. Still, I consider it a new core architecture. The Radeon was based on the Rage, and the 8500 based on the original Radeon, yet I consider them new architectures as well. The GTS is a questionable "new architecture" but the GF3 added significant additions in the form of vertex and pixel shaders, MSAA, etc. The GF4 is another 'questionable' one, but I think that's the nature of their products.
GF10 and GF15 very similar. Each had a "refresh."
GF20 and GF25 very similar. Each had/has a "refresh."
THis is no questionable when you think a little more ;)
Nvidia where the First with 32bits/T n L/pixel-vertex shaders
anisotropic filtering ,the most wanted features today :)
antialiasing offcourse by 3dfx .
like always all that features were ahead of its time ,but
thanks to 3dfx and Nvidia we enjoy that technology today 2002
and not in 2005 ,even Doom3 will be a kick ass game thanks to
idsoftware and the avaible pixel shaders/vertex shaders technology Nvidia gave them FIRST in Geforce3 . :)
even John carmack told he will use the next Nvidia card Nv30 as the main Video card For their next project . :)
and believe it or not i think is the best for all gamers
that like better graphics .:)
i dont have problem if later carmack choose the ATI R400 as their
main card , im all for progress you will not hear any complaints from me , the better the tools ,the better the game can be. :)
Every new ati product ships with totally new technology right? ,
Nvidia too .. :) WHat you need to remember is that ATi and Nvidia
have diferent release cycles , Nvidia original schedule is
every 12 months a new technology (like ati) and every 6 months or less a refresh (not like ati). Geforce4 was a nice refresh of a refresh of A gEFORCE3 ,because there where not competition at that time ,Geforce3 was already faster than radeon2 in most games
when Geforce4 was released . ;)
Bigus Dickus
09-07-02, 02:37 AM
Originally posted by Nv40
Geforce4 was a nice refresh of a refresh of A gEFORCE3Actually, the Ti 200/500 were the GF3 6-month refresh parts, and the GF4 was the one year new architecture.
The only safe thing to conclude at this point is that roughly every 6 months nvidia will have will have something out-whether it be a speed bin part, refresh or new architecture. And what is considered to be a refresh or new architecture depends on what you think.
Originally posted by Nv40
Nvidia where the First with 32bits
Actually, ATI was the first with 32 bit color support with the Rage Fury. The TNT2 was released a couple of months later.
Also, I believe the Radeon was the first card with pixel sharers, but Macroshaft changed the specs after the card was released, so it was never used.
Bigus Dickus
09-11-02, 06:39 PM
I'm pretty sure the TNT supported 32 bit rendering.
SavagePaladin
09-11-02, 08:53 PM
yes...yes it did...
TNT was the first nVidia card to offer 32bit 3D support.
Rage Pro had 32bit 3D Support before it, not talking 32bit desktop graphics.
here's a clue for the youngins:
http://www.ati.com/companyinfo/press/1997/6318.html
May 26th, 1997
32bit 3D Gaming....
might not have been the fastest, but I think they beat nVidia there.
AntiAliasing:
The Verite Rendition was the first to offer any kind of AntiAliasing. Even before 3dfx.
*edit fixed it to read Rage Pro
Ok, maybe I'm wrong about the 32 bit thing. I can't find a link that states what card was the first with 32 bit rendering and for all I know it could be an nVidia card.
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