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gdphk
11-07-10, 01:25 AM
ftp://download.nvidia.com/downloads/GeForcecom/techdemos/SetupEndlessCity.exe

http://www.xtremesystems.org/forums/attachment.php?attachmentid=58613&stc=1&d=1178480840WoW!Very cool...


http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/1.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/2.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/3.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/4.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/5.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/6.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/7.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/8.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/9.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/10.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/11.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/12.jpg

http://i100.photobucket.com/albums/m16/fsphk/shattered%20horizon/ECSVGA/EndlessCity/14.jpg

:captnkill:

Ninja Prime
11-07-10, 02:12 PM
Yawn. So overused tesselation results in graphics worse than we have now? K.

methimpikehoses
11-07-10, 02:32 PM
jaggy image is jaggy.

grey_1
11-07-10, 02:50 PM
Maybe I need to see it actually running...but those images look nasty.

Maverick123w
11-07-10, 03:40 PM
Looked a heck of a lot better on the youtube video running on a 580. Maybe the 580 is that much better to allow for a higher res image?

Roadhog
11-07-10, 03:47 PM
Looked a heck of a lot better on the youtube video running on a 580. Maybe the 580 is that much better to allow for a higher res image?

Was probably pre rendered. :headexplode:

AdamK47
11-07-10, 05:53 PM
Looked a heck of a lot better on the youtube video running on a 580. Maybe the 580 is that much better to allow for a higher res image?

With only 6.67% more cores over the 480? Doubt it.

I'll see how this runs with my tri GTX 480 setup.

NoWayDude
11-07-10, 06:53 PM
15 fps average on my 460 stock clocks, 1440-900, wide-screen, no oc on the processor

http://img838.imageshack.us/img838/7320/endlesscity64.jpg

http://img837.imageshack.us/img837/3119/endlesscity641.jpg

http://img602.imageshack.us/img602/6977/endlesscity642.jpg

http://img819.imageshack.us/img819/4848/endlesscity644.jpg

http://img825.imageshack.us/img825/7739/endlesscity643.jpg

XxDeadlyxX
11-07-10, 07:22 PM
Wow that looks... um... fugly !

trivium nate
11-07-10, 07:23 PM
very ugly

methimpikehoses
11-07-10, 07:42 PM
aquamark FTL

AdamK47
11-07-10, 08:05 PM
Not all that pretty, but it does stress my three GTX 480s like no other demo. It doesn't show FPS in MSI Afterburner, so I don't know what I'm getting. It feels like 45 to 60 FPS with vsync on.

Roadhog
11-07-10, 08:59 PM
nope

how come it looks so much better in the youtube videos.

Roadhog
11-07-10, 09:25 PM
the hardware it was run on. I was right there ;) The tessellation is that much better on the 'unreleased' hardware (which I also got to see as I was with nVidia in the hotel room setting it all up the day before).

also, it that your wife as your avatar? Pretty lady.

I still think its pre rendered. :p


also, I wish it was.

Roadhog
11-07-10, 09:36 PM
believe as you will

i will :)

Muppet
11-07-10, 11:20 PM
The actual video looked so much more impressive than the screen shots. In fact it is hard to believe it is the same thing.

t3hl33td4rg0n
11-08-10, 01:36 AM
I heard it was run on a Tesla cluster. :shrug:

jlippo
11-08-10, 02:27 AM
The actual video looked so much more impressive than the screen shots. In fact it is hard to believe it is the same thing.
It was camera footage, what did you expect?

It's the same demo.
Sadly the art in the demo is quite bad and the fact that everything is shiny makes it look even worse.

If they would have made it look more natural the feel would have been a lot better.

wysiwyg
11-08-10, 06:57 AM
i wanna try the Alien v triangles demo on my 480

jeffmd
11-10-10, 05:24 PM
It was camera footage, what did you expect?

It's the same demo.
Sadly the art in the demo is quite bad and the fact that everything is shiny makes it look even worse.

If they would have made it look more natural the feel would have been a lot better.

Pretty much this. DX11 is DX11... both cards support it fully and so one card would look exactly like the other. there is nothing special in endless city for the 580.

It is a descent demo, it really shows off how you can make tessellation do pretty much anything. Tess elation makes up all the artistic nature and features of the buildings, everything else is a flat polygon.

Alas when you get it up close and high res, you find that the demo isn't exactly a tour de force, texture resolutions are iffy, and alot of features are just repeated over and over from one building to the next.

But thats what most tech demos are. Its a small time project designed to show off specific abilities of the video card with no where near the number of people nore the budget of todays games.

The 2 most impressive demo's I have seen lately is Heaven and Epic Citadel. Why are they so awesome? Heaven was created to show off and sell a companies 3d engine, and epic citadel was not only to show off epics iOS 3d engine (which they sell), but it is using the art from a game they plan to release soon on the iOS platform.

jlippo
11-11-10, 01:28 AM
i wanna try the Alien v triangles demo on my 480
Here you go.
http://www.nvidia.com/object/cool_stuff.html#/demos/2508

Vardant
11-11-10, 02:16 AM
All of you, who think it looks bad or it repeats, the answer is simple. Read the description.

• Tessellation enables a continuous ramp on the level of detail, more than doubling the total triangle count and providing up to a 500x increase in detail on the nearest objects.
• Three dimensional displacement maps allow greater detail than simple height maps.
• The demo positions and renders over 600 million triangles per second with a single GPU.
• The city is procedurally generated. The buildings are constructed from a small set of objects into a city of complex structures using a set of rules called an L-system.
• In the area surrounding the viewer, over a million meshes are arranged by the L-system, including roughly 500,000 light sources.
• As the viewer moves, the demo endlessly (hence the name) generates more of the city to keep the viewer surrounded by buildings.
• The L-system randomly selects elements to assemble so each block looks different from the last but if you return to a place you saw before, it’ll regenerate the same buildings you saw previously.
• Split screen rendering modes operate in eye space so they look correct in 3D Vision.
• Screen-space ambient occlusion enables high quality shading on randomly generated and dynamic geometry which cannot be accomplished with precomputed texture maps.
• Dynamic lighting on everything; can shift from day to night.

Also, it's pretty obvious, that the small objects used in the demo to build the structures have low details for a reason. Tessellation looks more impressive that way. The tech demo is all about the future, where developers don't have to spend so many resources on the details, because tessellation will do it for them, thus making everything cheaper.

weevil
11-11-10, 08:02 AM
Exactly so Vardant.

The city is simply amazing. Not so much the textures and lighting but the sheer number of triangles - unbelievable and unexpected. The auto-tessellation smoothly generates more triangles but with a good level of detail, I can't see any LOD changes at all, no click-click LOD changing but instead absolutely smooth triangle rendering

you, who think it looks bad

Forgive them, they don't know what they're looking at :)

18vti
11-11-10, 06:06 PM
Hi!

I have had an account for years....read it all for years...and now I need something answered ;)

I installed EndlessCity but it gives me endless lockups....endlesscity64.exe has stopped responding :headexplode:
It only locks up when I used the mouse or keyboard to "fly"...when I do nothing, it just sits there without crashing.

Anyone else getting this?
The alienbashing demo runs fine :captnkill:

Updated driver to 262.99 driver with modded inf.
System Asus GTX470, 920i oced to 3.3 Ghz, etc.
Windows 7 Ultimate

Roadhog
11-11-10, 06:54 PM
All of you, who think it looks bad or it repeats, the answer is simple. Read the description.



Also, it's pretty obvious, that the small objects used in the demo to build the structures have low details for a reason. Tessellation looks more impressive that way. The tech demo is all about the future, where developers don't have to spend so many resources on the details, because tessellation will do it for them, thus making everything cheaper.

Pretty sure minecraft does that minus the tessellation part. :p