Kruno
08-02-03, 04:27 AM
YAY!
I'm proud of making a text game. :eek:
http://members.optusnet.com.au/ksaho/Designs/game.zip
The source and exe are included. If anyone has anything to add or show me what I could do better and the like then please go ahead.
If you want to play with the source make sure you have a Microsoft C++ compiler if not then you can port it to another compiler by just changing void main(void) into int main(void) and make sure a return value is specificed.
I can't think of a story so maybe one of you guys can make one and just follow the same format under the play function as I have to maintain consistency unless you have a better way to do it. :)
What this game demonstrates:
Basic battle system
Random Battles
Random Monster statistics (2 monsters total)
Basic Inventory
Basic use of potions
Very Basic GUI
ALL CONSOLE!!! :D
The console is a win32 console environment so all you guys with 486s and whatnot will not be able to run it under DOS. :lol:
I'm proud of making a text game. :eek:
http://members.optusnet.com.au/ksaho/Designs/game.zip
The source and exe are included. If anyone has anything to add or show me what I could do better and the like then please go ahead.
If you want to play with the source make sure you have a Microsoft C++ compiler if not then you can port it to another compiler by just changing void main(void) into int main(void) and make sure a return value is specificed.
I can't think of a story so maybe one of you guys can make one and just follow the same format under the play function as I have to maintain consistency unless you have a better way to do it. :)
What this game demonstrates:
Basic battle system
Random Battles
Random Monster statistics (2 monsters total)
Basic Inventory
Basic use of potions
Very Basic GUI
ALL CONSOLE!!! :D
The console is a win32 console environment so all you guys with 486s and whatnot will not be able to run it under DOS. :lol: