View Full Version : Official Test Drive Unlimited 2 thread

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02-08-11, 02:40 PM
I'm downloading via steam now @ 2.3MB/s.

Ill post my thought after its downloaded, Installed & ive had a crack on it for a few hours. :D

Anybody else played it?

Whats your thoughts?

02-08-11, 02:50 PM
I'm having a hell of a time attempting to re-map controls for my G25 and as far as I can tell it's either use a game pad when your out of your car or the arrow keys there is no way to remap them so far. Driving is better than in the beta. I'm giving it more time, we'll see I just got my first car a Lotus.

02-08-11, 04:41 PM
Avoid this game, I've given it a chance but it's just not playable for me.

Framerate is around 40-50fps but feels much worse than that on my GTX580, good example of a console port gone wrong.

02-08-11, 04:59 PM
Avoid this game

Its too late now .... I bought it via steam lol.

Anyway about half way through download at 2.3MB/s and it slowed right down to 580KB/s :thumbdwn:

Anyway 94% done now.

02-08-11, 05:29 PM
maxthreat: I'd love to hear some feedback about how the wheel performs. Guessing they at least fixed the FFB issue where the wheel was completely locked up by the motors, but how about the clutch? Does the car still stall unless you have the car red lined? Also did they decide to include the start button again or do you just press the gas pedal and the car starts up.

02-08-11, 06:28 PM
Early feedback sounds like this game is not so hot.

Are there even people on the streets this time or is it still ghost city?

Car list is about 35 less than TDU1 on release.

1967 AC 427

Alfa Romeo
2010 Alfa Romeo MiTo Quadrifoglio Verde
2005 Alfa Romeo Brera Italia Independent
2007 Alfa Romeo 8C Competizione
2009 Alfa Romeo 8C Spider

2006 Ariel Atom 300 Supercharged

2007 Ascari A10
2005 Ascari KZ1 R Limited Edition

Aston Martin
2010 Aston Martin V12 Vantage Carbon Black Edition
2008 Aston Martin DBS Coupe
2010 Aston Martin DBS Carbon Black Edition
2010 Aston Martin One-77
2009 Aston Martin V12 Vantage
2007 Aston Martin DB9 Coupe
2007 Aston Martin DB9 Volante
2008 Aston Martin V8 Vantage

2010 Audi R8 Spyder 5.2 FSI Quattro
2010 Audi Q7 V12 TDI Quattro
2008 Audi Q7 V12 TDI Quattro - TDU2 Inuit Edition
2010 Audi TT-RS Roadster
2009 Audi S3
2010 Audi RS5 Coupe
2010 Audi R8 5.2 FSI Coupe
2010 Audi TTS Coupe
2010 Audi RS6 Avant
2010 Audi S5 Coupe

2010 Bugatti Veyron 16.4 Centenaire
2010 Bugatti Veyron Super Sport
2010 Bugatti Veyron 16.4 Grand Sport Sang Bleu
2010 Bugatti Veyron 16.4
2010 Bugatti Veyron 16.4 Grand Sport

2010 Caterham Superlight R500
2008 Caterham CSR 260

2010 Chevrolet Camaro 2SS
1957 Chevrolet Corvette (C1)
2010 Chevrolet Camaro LS Cynergy Green Edition
2010 Chevrolet Camaro 1LT

1967 Citroen 2 CV

2006 Dodge Charger SRT8
2008 Dodge Viper SRT10

1985 Ferrari 308 GTS Quattrovalvole
2010 Ferrari 458 Italia
2010 Ferrari 599 GTB Fiorano
2010 Ferrari 599 GTO
2010 Ferrari 612 Scaglietti
2010 Ferrari California
2004 Ferrari Enzo
2009 Ferrari F430 Scuderia
2009 Ferrari F430 Scuderia Spider 16M
2009 Ferrari FXX Evoluzione
2007 Ferrari 612 Sessanta
2009 Ferrari 599 GTB Fiorano China Edition
1973 Ferrari Dino 246 GTS

2005 Ford GT
1968 Ford Mustang Fastback
2011 Ford Mustang GT
2010 Shelby GT500

2010 Ginetta F400

2008 Gumpert Apollo Sport

2007 Hummer H3

2010 Jaguar XKR Speed Pack / Black Pack
2010 Jaguar XKR
1955 Jaguar D-Type
1968 Jaguar E-Type

2008 Koenigsegg CCXR Edition

1993 Lancia Delta HF Integrale Evoluzione II

Land Rover
2010 Land Rover Range Rover Sport HSE

1981 Lotus Esprit S3
2010 Lotus Evora
2008 Lotus 2-Eleven

2011 McLaren MP4-12C

2009 Mercedes-Benz ML 63 AMG
1954 Mercedes-Benz 300 SL GullWing
2010 Mercedes-Benz SLR McLaren Stirling Moss
2010 Mercedes-Benz SLK 55
2009 Mercedes-Benz SLR 722 S Roadster
2009 Mercedes-Benz CLK 63 AMG Black Series
2010 Mercedes-Benz SLS AMG

2009 Nissan 370Z Optional Parts
2007 Nissan GT-R R35
2009 Nissan 370Z

2008 Pagani Zonda Cinque
2010 Pagani Zonda Tricolore Coupe
2005 Pagani Zonda F
2007 Pagani Zonda F Roadster
2002 Pagani Zonda C12S Roadster

2010 RUF RT 12
2006 RUF RK Spyder
2005 RUF RGT
2000 RUF RTurbo

1965 Shelby Cobra Daytona Coupe

2010 Spyker C8 Aileron
2010 Spyker C12 Zagato
2010 Spyker C8 Aileron Spyder
2010 Spyker D8 Peking-to-Paris

2006 Subaru Impreza WRX STI Sedan

2006 TVR Sagaris

2009 Volkswagen Touareg V10 TDI
1967 Volkswagen Beetle
2010 Volkswagen Golf GTI

2003 Wiesmann Roadster MF3

02-08-11, 08:18 PM
Performance Analysis and the first 18 minutes of gameplay footage (http://www.dasreviews.com/das-latest-greatest/test-drive-unlimited-2-performance-analysis-18-minutes-gameplay-footage/)

02-08-11, 08:34 PM
Hmm they have an insanesly high CPU clock on their processor. I know this game doesn't thread fully to all 4 cores, and I really felt like it was being cpu limited as I was only running a Q6600 at 3.0ghz. Given they are seeing around 60% usage average across the 4 cores, I'd imagine a lot of people with older cpus might have a little trouble with this game running well.

EDIT: Now that I see your sig it's your pc. What are the fps differences between running 720p and 1080p? I'd guess that the reason the GPU usage is lower on 1080p because the frame rate is down.

02-08-11, 08:59 PM
At that particular scene (and generally in cities)

720p + Very High => 46fps

1080p + 4xAA + Very High => 40fps

GPU usage is all over the place. GPU usage in 720p should be decreased to even more (keep in mind that we've also disabled AA in 720p), not only 8%. And then there is the increase to the first core (that should be, in both cases, at 0% as we run the game in Single GPU mode).

02-08-11, 09:11 PM
Early feedback sounds like this game is not so hot.

Agree, the cars just don't feel right, and the steering settings are almost useless. Back to nfshp...

02-08-11, 10:13 PM
Agree, the cars just don't feel right, and the steering settings are almost useless. Back to nfshp...

cars don't feel right in nfshp either, so how bad is TDU2?

02-08-11, 10:17 PM

02-09-11, 12:09 AM
This game is more like an expansion pack for The Sims 3. Seriously, Sims with cars.

No crossfire / SLI support neither.

35-60 fps on average.

Just have to set it to whatever the console versions run at although the good signs are that they are actively supporting / patching this game.

I'm buying it regardless, mainly as play.com have started packing and I can't cancel the order. lol

Have to get an nVNews club going if it's possible.

I am determined to LIKE this game, I will force myself.

02-09-11, 02:09 AM
Users on the TDU 2 forum are saying the physics and ffb have taken a step back from TDU 1. I really thought there was no way to mess up a TDU 2. Just improve upon the first. Smoother roads, better hardcore mode and maybe some weather and day/night cycles. What is so hard about that?

Anyway, I'm downloading....My expectations are very low. Keeping my fingers crossed.

02-09-11, 04:32 AM
Sounds poo. I'll give it a miss, especially if there's no crossfire support. I wasn't much of a fan of teh original either.

02-09-11, 07:20 AM
Yeah, the cut scenes looked awful, lots of them as well.

02-09-11, 09:44 AM
Major bums me out this game turned into what it is. Its a casual gamers world I guess.:thumbdwn:

02-09-11, 04:33 PM
cars don't feel right in nfshp either, so how bad is TDU2?

For an arcade style racing game i think nfshp's car feel is quite good, tdu2 on the other hand is worse imo.

Users on the TDU 2 forum are saying the physics and ffb have taken a step back from TDU 1.
That's what i was thinking, the first tdu felt much better, they ****ed it up this time.

02-09-11, 10:45 PM
I think this game has a lot of potential, it just needs some more work.

02-09-11, 11:07 PM
So I have given this game almost two days of game play about 6 hours or more. I enjoyed the first Test Drive quite a bit and I had high hopes for TDU2. I was in the beta so my hopes had already been crushed. I gave my feedback as did many others and it seems they didn't want to change much at all.

I wanted to go into the game with a clear mind, like I had never played a driving game before. It didn't help. Is it better than the beta, a little. I guess first the good. It's TDU2 and the island is huge. Racing online is pretty much flawless so far. Haven’t seen a lot of people but the social aspect of the game isn’t as bad as you think. The cars look pretty nice. 2048x1536 4xaa 16af and I'm pretty much the same as JohnDio, 45fps. That's about it the rest is all bad.

The sounds of the cars are just horrible, electric lawn mowers sound better. I would rather have someone behind me making engine and shifting noises than listen to these cars. This game has no bass, zero. Inside or outside of the car they all sound like utter crap. It’s so bad it makes me think there is an audio engine issue with the game but I was in the beta and I know there is not. They meant for the game to sound this way. It’s bad.

I always use my G25 and I had the game set on hardcore most of the time. FFB works and it feels okay, it doesn't really bother me. What does bother me is the huge dead zone and general lack of the feeling that you’re driving a car. Handling is abysmal. I don't know how they did it but they made my wheel drive like a gamepad. Settings are pretty much useless. Turning and breaking feel very off, it’s hard to judge turn entry speed. Cars slow down way too fast it’s very unrealistic. The physics and turning just feel bad. Worse than TDU1.

I like driving using the in car view. BTW no support for TrackIR this time around either. They've added an annoying look to turn feature that you’re unable to turn off. For me it results in a feeling of gliding around inside the car as I try to swerve in and out of traffic and around turns. It completely throws off the feeling of turning the car. I don't know why they even have side or rear view mirrors you can't see any of them and there is no way to adjust seat position but you can turn on your blinkers and be one of those idiots that leave it on.

I haven’t done much MP but SP racing thus far has been boring, easy and boring. I don't think I ever selected a difficulty level and there is no setting in the menu. At one point I ended up on a dirt road in a Lotus and I found the car could not go over 60mph and if I shifted to third I would start slowing down. With the car rolling on a paved road 1-3mph first gear, letting the clutch out results in a stall. It's very hard to do a normal start, it's a pain. Going automatic just makes the game even more boring. No ignition button like in TDU1 you just push the gas to start the car.

Graphics are decent at best, mostly very bla there are some areas that look nice but they are too few and far between. Rain and night driving is kind of cool and the wet pavement looks good. I can’t say the textures are bad some look pretty good. Roads trees dirt grass rocks all look good. It’s just a general lack of color and I would say you can't see more than a few hundred feet up the road at any given time. Seeing textures and trees draw in is very distracting. The actual draw distance is very short and they seem to have setup every road to limit the view as much as possible but you still see trees and buildings being awkwardly drawn in. At one point the game exploded into triangle artifacts.

Is it fun...yes, kind of, not really, no. Do I plan on playing more...yes this thing was $40 bucks and I'm going to pray for patches but I'm afraid there is just too much to fix. Overall I’m being hard on the game but I expected better and feel I'm being honest. Looking around the TDU2 forums I'm not alone, pretty much everyone hates it, some demanding refunds.

02-09-11, 11:30 PM
I've just been playing for 2 hours. I've been waiting for a sequel to TDU forever but my initial impressions are stunned and horrified. The FFB feels totally broken. Braking distances are extremely unrealistic and unnatural feeling. Too early to make a final judgement. I just hope things get better.

Edit: 2 more hours. This game does not like 900 degrees on my old DFP. Went to profiler and set the range to 360 deg and sensitivity way up. That helped a whole lot. At least it's playable now.

sammy sung
02-10-11, 02:36 AM
This sucks, i've been waiting for such a long time for this game and this is all we get ? Man, they've been posting these 400 developer diary's on how wonderful this game was going to be but to me it sounds like they should have spent that time actually coding this piece of crap instead :( I just dont get how they could make it worse than tdu1, unforgiveable imo.

02-10-11, 03:37 AM
Definitely wait for some patches. It's not worth buying as it is now.

02-10-11, 08:19 AM
Thanks for the review Maxthreat. You basically confirmed everything I thought. All of those issues were present in the beta, I even posted the issue about the car stalling at anything under 15mph cause the clutch just unloads on their forums. Also, the car will probably stall if you still have the car in gear and your speed falls below about 15mph.

I didn't expect much out of them when they only had a beta for like 3 days. Given their poor record at fixing stuff in the first one, they backed that up for the second. It really sucks cause the game could be good but they miss on the important part. I could live with poor audio, no TrackIR support and some of the other cosmetic issues, but if you can't control the car then the main function of the game is broken.

Definitely wait for some patches. It's not worth buying as it is now.

They only did one patch for the first one, and it was so they could add some DLC. They made the audio worse after they patched it. A lot of people used a hack so they could keep the audio from 1.0 but use the two new cars in 1.66A.

02-10-11, 08:51 AM
Definitely wait for some patches. It's not worth buying as it is now.

I don't think patches will correct this game. Seems like most complaints are talking about some major vehicle behavior, physics and control changes needing made.