View Full Version : Bulletstorm 3d Vision

03-03-11, 04:37 PM
Just got Bulletstorm, another game optimized for 3d Vision. The 3d Vision itself works very well, definitely glad UE3 engine games will be sporting 3d Vision and PhysX going forward.

Bulletstorm is a pretty fun game, can definitely see it's Painkiller roots. (the grabbing enemies and pulling them through the air)

As far as how it plays on my hardware, here's what I've noted so far:

57X10 0X16X: Very playable, framerates in the 50s
57X10 0X16X 3d Vision Surround: Unplayable, hovers in the mid 20s which is way too low for a game like this.
19X10 0X16X 3d Vision: Very playable, mid 40s with dips to mid 30s

Settings in game are on high, save textures on medium.

Box is 3.3GHz i7, 2 X GTX480, 4GB RAM, this one definitely gives the 480s a workout.

03-04-11, 05:47 PM
Have you tried the new beta drivers? Meant to have a new profile for Bulletstorm 3D.

03-04-11, 10:34 PM
I am still hoping for a larger monitor with high refresh rates so I can get 3D vision going for myself :)

03-04-11, 11:15 PM
we will have a 103" 3d plasma in our booth at PAX East ;) large enough?

Not going to fit on my desk :bleh:

03-05-11, 05:40 AM
Have you tried the new beta drivers? Meant to have a new profile for Bulletstorm 3D.

I'm using the drivers with the Bulletstorm profile, it's a pretty demanding game.

03-05-11, 09:05 PM
This game is just beautiful in the native UE3 3d Vision. I've played it on another level where I was getting fps in the low to mid 30s at 57X10 3d, which is still a touch sluggish for a game of this type. But it looks fantastic, almost has me ordering a 3rd GTX480 just to play this.
In the meantime, I'm in chapter 3 and playing at 19X10 in 3d and enjoying this game a lot. Reminds me of Duke Nuke'm but with great graphics. Flies along smooth as silk at 19X10 in 3d, and immersion is amazing.