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07-14-11, 04:30 PM
http://www.gamephys.com/wp-content/uploads/2011/07/AMD_Radeon_Physics1.jpg

With news starting to surface about the next generation consoles, rumors are starting to surface about the hardware specs that they will use. It was recently announced that the successor to the Nintendo Wii, the Wii U, will use an AMD Radeon GPU for its graphiscs (http://blogs.amd.com/play/2011/06/09/amd-excites-e3-with-graphics/). Rumors are also starting to fly that Sony will start production of PS4 at end of 2011 (http://www.digitimes.com/news/a20110704PD202.html) for a possible 2012 release. If all of this is true then there is no doubt that development is well underway on these next-generation consoles and there is a good bet that the preliminary hardware design has already been laid out. Now [H]ardOCP.com has posted an interesting article about rumors that have surfaced from E3 2011 on the next generation console hardware (http://hardocp.com/article/2011/07/07/e3_rumors_on_next_generation_console_hardware/) that these consoles will use and according to HardOCP, ‚??Nintendo, Microsoft, and Sony, are looking very much to be part of Team AMD for GPU‚??.

If this is true that AMD GPUs will be used for all of the next generation consoles then this could possibly spell certain doom for PhysX or force NVIDIA to port it OpenCL or make it CPU accelerated only. Since GPU accelerated PhysX requires a CUDA capable NVIDIA GPU there would be no way for developers to implement GPU PhysX into their games on consoles that use AMD GPUs. They could always use the CPU Accelerated PhysX like it is done now with many titles but with NVIDIA continuing to push GPU accelerated PhysX for games this will no doubt means an uncertain future for PhysX.

From E3 Rumors on Next Generation Console Hardware (http://hardocp.com/article/2011/07/07/e3_rumors_on_next_generation_console_hardware/):

What looks to be a ‚??done deal‚?? at this point is that AMD will be the GPU choice on all three next generation consoles. Yes, all the big guns in the console world, Nintendo, Microsoft, and Sony, are looking very much to be part of Team AMD for GPU. That is correct, NVIDIA, ‚??NO SOUP FOR YOU!‚?? But NVIDIA already knew this, now you do too.

Read the rest of the article at [H]ardOCP (http://hardocp.com/article/2011/07/07/e3_rumors_on_next_generation_console_hardware/).

Related posts:

DICE to Focus on the PC with Battlefield 3, Will feature Destruction that Consoles have been holding back (http://www.gamephys.com/game-physics/dice-to-focus-on-the-pc-with-battlefield-3-will-feature-destruction-that-consoles-have-been-holding-back/)
Dark Void PhysX Gameplay Performance and IQ From [H]ardOCP (http://www.gamephys.com/game-physics/dark-void-physx-gameplay-performance-and-iq-from-hardocp/)
Why Developers Are not taking Full Advantage of PhysX and Implementing it Into Every Game (http://www.gamephys.com/game-physics/why-developers-are-not-taking-full-advantage-of-physx-and-implementing-it-into-every-game/)



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cmsmith
07-14-11, 07:51 PM
I must say I'm a bit happy with this. Nvidia was showing no signs of allowing AMD to accelerate Physx via the GPU or at least consider porting it to OpenCL. Instead, Nvidia was/is content to fragment the game market between the have and have not's of GPUs to the point we were going to have a mess of standards when it comes to physics on GPU calculations.

Give credit where credit is due: Nvidia has shown us this is great stuff with huge potential. Hopefully, the powers at be will come up with some standard for physics which will allow people to acccelerate things however they want, particularly GPU vendors. It would be nice in particular if MS created a physics implementation and made it a part of an upcomming DX. Can you say DX11.5 everyone? Then, use that standard on the XBox as well which will hopefully filter into the PSx and Nintendo systems.

MS is really dropping the ball here. They used to be great at setting standards like this. The paranoid side of me can't help but wonder if they are doing this to help the XBox look good at the sake of PC game sales....