View Full Version : First screenshots showcasing GPU PhysX in Batman: Arkham City

08-18-11, 09:40 AM
At Gamescom 2011,¬* Rocksteady Studios have released a new set of screenshots, featuring new ‚??Mr. Freeze‚?? foe, for higly-anticipated Batman: Arkham City. Previous game, Batman: Akham Asylum, was one of the best titles with GPU PhysX support (http://physxinfo.com/data/vreview_batman.html), and sequel is promised to support PhysX feature too, as well as DX11 and tesselation.

However, attentive user may notice that some of those screenshots are already containing GPU PhysX effects. Let‚??s take a closer look:

http://physxinfo.com/news/wp-content/uploads/2011/08/Batnam_AC-3_sm.jpg (http://physxinfo.com/news/wp-content/uploads/2011/08/Batnam_AC-3.jpg)

Description for this screenshot at GeForce.com (http://www.geforce.com/News/articles/gamescom-arkham-freeze-pics) states ‚??Broken shards of ice will really pop out with PhysX enabled‚??. Looks similar to APEX Destruction (http://physxinfo.com/wiki/APEX_Destruction) effects we saw in other GPU PhysX games.

http://physxinfo.com/news/wp-content/uploads/2011/08/Batnam_AC-2-sm.jpg (http://physxinfo.com/news/wp-content/uploads/2011/08/Batnam_AC-2.jpg)

[/URL]This screenshot is showcasing dynamic volumetric smoke ‚?? effect, extensively used (http://physxinfo.com/news/wp-content/uploads/2011/08/Batnam_AC-2.jpg) in previous Batman game.

http://physxinfo.com/news/wp-content/uploads/2011/08/Batnam_AC-1_sm.jpg (http://physxinfo.com/news/wp-content/uploads/2011/08/Batnam_AC-1.jpg)

And finally, you can notice small debris and ice shards on the floor behind Mr. Freeze ‚?? those are [U]physically simulated particles, than can be found almost in every single title with hardware PhysX effects. When used properly, they can add a lot of immersion and fidelity to the game.

Batman: Arkham City is scheduled to be released on October 18 (North America) and October 21 (Europe) 2011.

More... (http://physxinfo.com/news/6063/first-screenshots-showcasing-gpu-physx-in-batman-arkham-city/)