08-22-11, 06:40 PM
Good looking game. Problem is...
This game is based on the Ego engine. This engine was used in Dirt 2, F1 2010, and now Dirt 3. With each new game, Codemasters (CM) basically makes a few tweeks here and there so the newer game gets an updated, revised version of the engine. However, basically all their racing games are based on the Ego engine. Problem is there is a crashing problem with this engine in DX11 mode. For some reason, ever since DX11 was added to Dirt 2, games based on this engine have been crashing for several people. Since this bug migrated form Dirt 2 to F1 2010 and then onto Dirt 3, it stands to reason any CM games comming out now or in the future will have this bug assuming of course the game(s) released use this engine or a revised version of it. This includes CM's soon to be released F1 2011 game and their upcomming Grid 2 as it appears they will be using the same engine, just revised a bit for the newer game.
Currently, the best, permanent fix is to modify an ini file the game uses such it forces the game back into DX9. The problem with that approach is the games graphics quality drops big time. When you pay money for something, you want to run it in its best form and get everything in all of its glory.
CM at this point seems helpless to find and solve the problem. In fact, Dirt3 has had two patches released with no success in regards to this problem. Some indications point to a possible threading problem but that is just an educated guess. If you don't believe me, check out http://community.codemasters.com and look in the Dirt3 tech support forum. There are several of us complaining about this long and hard. In particular, there is a sticky topic dedicated to this topic.
Just giving everyone a warning. It (F1 2011) may look pretty and good (which it does to be sure...). However, there are problems under the surface you better be mindful of while shelling out your hard earned money.
Ye have been warned.
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