View Full Version : 3ds Max 2012 Service Pack 2 includes fixes for MassFX

09-25-11, 06:30 PM
Recently, Autodesk has released Service Pack 2 (SP2) for 3ds Max 2012 and 3ds Max Design 2012 ?? is a cumulative update, that includes various fixes for issues with stability and performance based on customer feedback.

In comparison to previous updates, SP2 now also includes numerous bug fixes for MassFX (http://physxinfo.com/wiki/MassFX) ?? new PhysX SDK based physics simulation system, that has replaced Reactor in 3ds Max 2012.

Release Notes

Fixed rollout state changing to Advance.
Fixed order of rollout menus.
Very small objects used in Composite mesh generation no longer cause a program error.
Changing the high-velocity collision minimum speed value now works correctly.
The Sleep setting in the World tab no longer causes a MaxScript error.
An nvpx.ExportPhysXScene error dialog has been updated to be easier to understand.
Bake now works when the scene contains Bipeds.
Having the Dynamics Explorer or Scene Explorer open no longer negatively affects previewing the simulation.
Remove Skeleton now removes all Kinematic Skeletons, not just the first one selected.
Calculate At Current Frame now works correctly.
The Rigid Body modifier UI no longer redraws multiple times when opening.
The inflation value in the Multi-Editor now supports negative values for convex mesh types.
Selecting and moving MassFX constraints now support the type-in transform.
Using a Plane with box mesh type now simulates with the correct collision mesh shape.
You can now Undo the Convert To Custom Mesh function.
Rigid body collisions now behave correctly with back facing geometry.
Undo now works after grouping bones in a kinematic skeleton.
The MassFX SDK now correctly supports contact reports.
Creation of a new mesh in MassFX rigid body can now be undone.

It was also mentioned (http://forums.cgsociety.org/showpost.php?p=7122686&postcount=14) that remaining issues, like incompatibility with PhysX engine in Thinking Particles plug-in, will be solved in upcoming hotfix.

You can download Service Pack 2 for 3ds Max 2012 from this page (http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17826382&linkID=9241177&CMP=OTC-RSSSUP01)

More... (http://physxinfo.com/news/6209/3ds-max-2012-service-pack-2-includes-fixes-for-massfx/)