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09-29-11, 01:20 PM
NVIDIA has released upgraded set of tutorials on how to create APEX Clothing (http://physxinfo.com/wiki/APEX_Clothing) assets in 3ds Max, Maya and how use them in UE3/UDK engine.

http://physxinfo.com/news/wp-content/uploads/2011/09/APEX_Clothing_tut2.jpg

Archives are containing recorded video tutorials, all necessary assets, UE3 packages and scene files (for 3ds Max/Maya 2011 and latest PhysX plug-ins).

New tutorilas are availale for download at Developer Support Center, under following section:* [Online Support] -> [Downloads] -> [APEX] -> [APEX DCC Clothing Plugins]




Clothing Max Tutorials Part 1 (9-29-11).zip (590 mb)

Tutorial #1: Setup and UI
Tutorial #2: Waving Flag authoring
Tutorial #3: Cape (low res) authoring
Tutorial #4: Trench Coat (medium res) authoring


Clothing Max Tutorials Part 2 (9-29-11).zip (525 mb)

Tutorial #5: Pants (high res) authoring
Tutorial #6: Exporting from 3ds Max to UE3


Clothing Maya Tutorials (9-29-11).zip (497 mb)

Tutorial #1: Setup and UI
Tutorial #2: Trench Coat (medium res) authoring
Tutorial #3: Exporting from Maya to UE3


Clothing Tutorial for Unreal 3 (9-29-11).zip (186 mb)

Tutorial #1: Animation Notifies Max Distance Scaling



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