View Full Version : Shadowgun Flexes Tegra 3 Quad-Core Muscles

12-08-11, 07:00 PM
The popular Android game Shadowgun has been enhanced to take advantage of the Tegra 3¬*quad-core mobile processor. This demo shows Shadowgun‚??s graphics performance when played on Tegra 3 devices.

In Shadowgun, the year is 2350 and you play the role of infamous bounty hunter John Slade. Your mission: neutralize mutant baddies.

Over the course of the past couple of months, Shadowgun developer Madfinger Games has been hard at work setting a new benchmark in mobile graphics.

The Tegra 3-optimized version of Shadowgun features console-quality water, enhanced rag-doll physics, particle effects, enhanced shaders and dynamic textures. These are only possible using Tegra 3‚??s multi-core capabilities, and they make for a truly immersive and realistic gaming experience.

Check out the quad-core Shadowgun demo video below. For more information, check out Shadowgun and other Tegra-optimized games on Tegra Zone ‚?? click here (http://tegrazone.com/games/shadowgun).

http://feeds.feedburner.com/~ff/nvidiablog?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/nvidiablog?a=ge50CUA15M8:bx1w2tdMoCQ:yIl2AUoC8zA) http://feeds.feedburner.com/~ff/nvidiablog?i=ge50CUA15M8:bx1w2tdMoCQ:V_sGLiPBpWU (http://feeds.feedburner.com/~ff/nvidiablog?a=ge50CUA15M8:bx1w2tdMoCQ:V_sGLiPBpWU)

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