View Full Version : PS 3.0 support in NV35, 36??
Dragunov
09-01-03, 05:28 AM
Theinquirer posted this:
Geforce FX 5900 Ultra, NV36 supports pixel shader 3.0
El shocking but no driver support though
By Fuad Abazovic in Wien: maandag 01 september 2003, 10:00
WE HEARD THAT Nvidia took one step forward from ATI as far as hardware development is concerned.
You can hardly see any game that has support for Pixel shader 2.0 and its fancy stuff. Even the first hardware that was capable of handling it, the Radeon 9700 PRO, R300 was introduced more than a year ago now.
Games like Half Life 2 will change this and games like Tomb, lot of clipping bugs Raider have support for it already.
Some of Nvidia guys that know how things work have told our friends that NV36, Geforce FX 5900 Ultra already has support for pixel shader 3.0 but there is no any driver publicly available that will support it. µ The same source implied that when Nvidia tested pixel shader 3.0 internally, there was a hardware problem.
We reckon that Nvidia is practising for NV40 and who knows, if it fixes things NV38 could end up with pixel shader 3.0 support, highly unlikely but still possible.
We would like to know what developers think about Pixel Shader 3.0 as we know that it can make a difference and give you guys more freedom. Feel free to share your comments.
Nvidia still might have some more ammunition than it want people to know about. µ
Personally I don't know
Dragunov
I don't know, 2.0 performance an't really great so whats the performance going to be like for 3.0?
Dragunov
09-01-03, 05:40 AM
They say their drivers don't support it yet and there were some hardware-problems with the PS 3.0, but maybe we see them in the NV36 and Nv38 completely
Dragunov
AthlonXP1800
09-01-03, 05:53 AM
DAMN :mad: Dragunov posted it first!
But no link so here it is from The Inquirer (http://www.theinquirer.net/?article=11300) :D
Dragunov
09-01-03, 05:57 AM
First line:
"Theinquirer posted this:" :D
Dragunov
AthlonXP1800
09-01-03, 05:59 AM
It may possible Detonator 50 could enabled PS 3.0 support in NV35, NV36 and NV38 for a big suprise to us. :)
AthlonXP1800
09-01-03, 06:01 AM
Originally posted by Dragunov
First line:
"Theinquirer posted this:" :D
Dragunov
Yeah well you should put the link so people will click straight to the site rather than people will pay to you by typing the web address. :p :D
Dragunov
09-01-03, 06:08 AM
Originally posted by AthlonXP1800
It may possible Detonator 50 could enabled PS 3.0 support in NV35, NV36 and NV38 for a big suprise to us. :)
I even heard that they used the wrong compiler to test AOD with the 5900 Ultra, some did the tests again with the correct compiler, but the person couldn't give the link
Dragunov
StealthHawk
09-01-03, 06:58 AM
Originally posted by Dragunov
I even heard that they used the wrong compiler to test AOD with the 5900 Ultra, some did the tests again with the correct compiler, but the person couldn't give the link
Dragunov
I think what you heard is that Core shipped the wrong version of some Cg file, and the Cg compiler will not work unless the proper file is installed. Unless you're talking about something else...it's probably that though, as I haven't heard about this other problem.
This is anything but rumor now, but quite possible.
MOVED.
LOL GFX can't handle pS 2.0, and those bastards are already talking about PS 3.0. Nvidia will use everything what's possible to get people from ATI cards. My message to Nvidia, sorry guys, but HL2 will run like crap.
Even that's true how the they think to use PS 3.0 when we have only DX 9.0, it needs DX 9.1, so it useless. One more marketing joke c c c c
digitalwanderer
09-01-03, 11:57 AM
"Tomorrow, tomorrow!
I love ya, tomorrow...
...you're always a day away!"
Ever notice how nVidia's hardware lately will always seem to run next year's technologies great...up until next year's technologies come out? :rolleyes:
No way, no how, not a prayer.
lordtoran
09-01-03, 12:20 PM
LOL!
Two words: Deja Vu!
'Full support, but some hardware problems'
Don't take that information for full. I just found it on myself and ROFL'ed with my friend for five minutes here.
Typical that this hypocrycy still comes from nVidia when they are already lying aflat.
:D
Dragunov
09-01-03, 12:45 PM
They run the technology of tomorrow, but cannot be as good as a card from the year before
Dragunov
Hanners
09-01-03, 01:33 PM
Originally posted by volt
This is anything but rumor now, but quite possible.
MOVED.
I can't see that it's remotely possible, unless nVidia have been lying about the specification of NV3x since the very start and the first white papers.
If I remember correctly it has some functionality that is required for PS 3.0, but nowhere near all by quite a stretch.
Now, where's Uttar when you need him? :p
TheCounter
09-01-03, 02:03 PM
Originally posted by lukar
LOL GFX can't handle pS 2.0, and those bastards are already talking about PS 3.0. Nvidia will use everything what's possible to get people from ATI cards. My message to Nvidia, sorry guys, but HL2 will run like crap.
Even that's true how the they think to use PS 3.0 when we have only DX 9.0, it needs DX 9.1, so it useless. One more marketing joke c c c c
No, PS 3.0 Shaders are possible with DX 9.0 too (maybe i'm wrong, but i heard this) and PS 3.0 is possible with the NV3xA, but not with the R3xxA.
It's not impossible...
Full PS 3.0, working properly and fully, will never be in the NV3x series, not even the NV38.
It will be a bullet point feature for NV40.
TheCounter
09-01-03, 02:50 PM
Originally posted by Paul
Full PS 3.0, working properly and fully, will never be in the NV3x series, not even the NV38.
It will be a bullet point feature for NV40.
Yeah, but it's possible to include PS3.0 in the NV3xA.
But if so, it's seamless, there will be no game with PS3.0 in the near future...
I personally would like to see them run anything using PS2.0 with acceptable FR B4 I worried ( umm no not really worried, actually could care less tbo) about 3.0 .
Of course thos magical Det 50's will come out and save the day.........
And I will be president next week.
Originally posted by muzz
Of course thos magical Det 50's will come out and save the day.........
Actually, even I doubt they'll fully save the day. I'd say that ATI would still win most of the time, but nVidia could make the loss much less dramatic.
Uttar
The Baron
09-01-03, 05:23 PM
Originally posted by Uttar
Actually, even I doubt they'll fully save the day. I'd say that ATI would still win most of the time, but nVidia could make the loss much less dramatic.
Uttar
Back to they "ILDP-style tech that was busted at launch but may be magically fixed through the Det50s" theory? It's a good one, especially if NV40 is chock-full of ILDP Goodness.
digitalwanderer
09-01-03, 05:28 PM
Originally posted by The Baron
Back to they "ILDP-style tech that was busted at launch but may be magically fixed through the Det50s" theory? It's a good one, especially if NV40 is chock-full of ILDP Goodness.
Now I thought the ILDP stuff was a hardware issue, was I mistaken? (Forgive me, I got a nasty headcold-thingy going on and am a bit fuzzy-headed...and not the good kind of 'fuzzy-headed' unfortunately. :( )
The Baron
09-01-03, 05:33 PM
Originally posted by digitalwanderer
Now I thought the ILDP stuff was a hardware issue, was I mistaken? (Forgive me, I got a nasty headcold-thingy going on and am a bit fuzzy-headed...and not the good kind of 'fuzzy-headed' unfortunately. :( )
It is. However, Uttar once proposed that NV3x has some primitive form of ILDP implemented in hardware that was not ready for prime time in software (which would explain the NV3x's completely crappy core speed efficiency compared to earlier NVIDIA cards and current ATI cards). Det50, so the theory goes, would fix the ILDP implementation, giving NV3x cards a big old speed boost.
Deathlike2
09-01-03, 06:53 PM
To repeat a simple thought:
We're talking about info posted by the Inquirer here...
Dragunov
09-02-03, 02:20 AM
I emailed the guy of The Inquirer and he said if you don't believe me, wait and see
Dragunov
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