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02-25-12, 06:00 AM
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After spending some time with The Illuminati (http://www.rockpapershotgun.com/2012/02/24/hands-on-the-secret-world-2/), I escaped from The Secret World (http://www.thesecretworld.com/) to speak to lead designer Ragnar Tørnquist about overcoming the challenges inherent in building a story-based MMO. We talked about creating coherence in a vast and varied world, the confused and confusing role of the hero in an MMO, and how itâ??s possible to reinvent and deconstruct a genre.

(moreâ?¦) (http://www.rockpapershotgun.com/2012/02/25/the-secret-world-interview/#more-96136)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=jyDgXh668LE:HrXJv6PQU0M:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=jyDgXh668LE:HrXJv6PQU0M:yIl2AUo C8zA)
http://feeds.feedburner.com/~r/RockPaperShotgun/~4/jyDgXh668LE

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