View Full Version : Runic On Torchlight vs Diablo, ARPGs‚?? Slow Evolution

04-16-12, 08:30 AM
http://www.rockpapershotgun.com/images/2012/04/torchlight2_1.jpg (http://www.rockpapershotgun.com/2012/04/16/runic-on-torchlight-vs-diablo-arpgs-slow-evolution/torchlight2_1/)

In almost a month on the dot, Diablo III will finally, honestly, truly launch. This is not a test. Opinions on the beta have been mixed, but still, it is the third entry in a positively massive franchise about everyone‚??s favorite spicy Latin brand of Satan. We‚??ve been waiting for more than a decade. All eyes are rightfully on Blizzard‚??s loot lusting opus. Which is a bit odd, if you think about it. What other genre is so completely indebted to one game? Moreover, is that the slowly festering mark of a stagnant game type? After the curious news that Runic seemingly intends to release Torchlight II a month (http://www.rockpapershotgun.com/2012/04/07/devilish-torchlight-ii-ideally-arriving-a-month-after-diablo/) outside the shadow of Blizzard‚??s behemoth, I got in touch with Runic CEO Max Schaefer to clarify that comment and chat a bit about the future of the genre he helped pioneer.

(more‚?¶) (http://www.rockpapershotgun.com/2012/04/16/runic-on-torchlight-vs-diablo-arpgs-slow-evolution/#more-103841)

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