View Full Version : Ten Years Of Weekends: Ludum Dare 23

04-20-12, 09:00 AM

The venerable 48 hour game design competition/jam that is Ludum Dare (http://www.ludumdare.com/compo/) always manages to tickle my curiosity bone but thatā??s usually when hundreds of games suddenly sprout up across the internet, as if some manner of imagination/caffeine downpour had filtered its way through the digital dirt. This time around, for the 10th anniversary event Ludum Dare 23, Iā??m writing before the theme has even been announced. It all takes place this weekend, beginning in just over 12 hours, and thereā??s an interactive keynote (http://www.ludumdare.com/compo/ludum-dare-23-keynote/) to introduce the concept, energise the participants and demonstrate the basics of iterative design.

(moreā?¦) (http://www.rockpapershotgun.com/2012/04/20/another-48-hours-ludum-dare-23/#more-104760)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=EZBnYJiCvZI:YGywkwyJJhw:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=EZBnYJiCvZI:YGywkwyJJhw:yIl2AUo C8zA)

More... (http://feedproxy.google.com/~r/RockPaperShotgun/~3/EZBnYJiCvZI/)