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The Baron
09-19-03, 12:40 AM
Yeah, I'll throw one up tomorrow.

Don't expect to see it in any reviews anytime soon, though. Results will probably be very similar to Icetomb.

jbirney
09-19-03, 10:04 AM
Originally posted by Behemoth
wow cool, jbirney. so they are shaders. :) do you think its this shader causing too much trouble on fx cards? can you check the rusty metals in rustatorium if they use shaders too, please? :beer:

Sure I can check tonight.

The Baron
09-19-03, 10:05 AM
Just from browsing through the texture list, it seems Rustatorium has 4 shaders used for Shiny Rusty Metal.

Behemoth
09-19-03, 10:19 AM
isnt it exciting to find out that nv3x is not only weak @ dx-9 only? :lol:

The Baron
09-19-03, 10:24 AM
The fog thing might be a legitimate driver bug--I can't think of any reason that it would cause that level of slowdown (if it does on all NV3x cards).

As for the rest, I don't really know. Maybe the 4x2 architecture isn't helping.

fivefeet8
09-19-03, 02:38 PM
1024x768, 4xAA/8xAF-quality. Max Options enabled. Done at stock clocks. @450/850. Resized to 800x600 to keep the jpg compression quality high. Hardware3d+EAX enabled. I get about 50-60 fps looking at it from every angle.

fivefeet8
09-19-03, 03:07 PM
Here's another shot farther away. Same settings. Both shots were done in the actual game with 8 bots running around.

Here are a few Fraps FPS captures with the same settings:

DM-Rustatorium
2003-09-19 11:40:11 - UT2003
Frames: 3941 - Time: 82375ms - Avg: 47.842 - Min: 29 - Max: 78

DM-IceTomb
2003-09-19 11:37:15 - UT2003
Frames: 3588 - Time: 63703ms - Avg: 56.323 - Min: 36 - Max: 81

hovz
09-19-03, 04:34 PM
is it me or do those shots look noticeably worse then the previous ones

fivefeet8
09-19-03, 04:53 PM
They look fine to me. Considering they've been resized to 800x600 from 1024x768.

Here are scores from the Baron's demo benchmark of Icetomb:

4xAA/8xAF
67 fps
47 fps - I used 1280x1024(MY LCD doesn't do 1600x1200)

fivefeet8
09-19-03, 06:18 PM
here is a better comparison screenshot: same settings.

There is some difference though. All the shadowy parts seems darker in these shots than with the other shots posted. Hmm. Must be the 51.75 drivers I'm using. Is it the fog effects? 15 fps to 56 fps? I haven't tried it with the 45.23's. Maybe I'll try it later or over the weekend.

Behemoth
09-19-03, 09:14 PM
oh thats fast, 51.75 seems to fix it. is it just me or does anyone think these 51.75 screenshots look a lot less foggy on the whole scene too?

hovz
09-19-03, 10:15 PM
they look alot worse, less fog, very dark. can u take an SS of the same view the other person used, with the sheild upgrade in view

Behemoth
09-19-03, 10:39 PM
wait for det.60 ;)

hovz
09-20-03, 12:28 AM
looking closer, the tetxures on det 50s suck, they are way blurrier and less sharp

reever2
09-20-03, 12:54 AM
Yeah I def. noticed a lot of the fog is missing in the FX screenshots compared to the ones somebody posted earlier

fivefeet8
09-20-03, 02:18 AM
Hm.. After a few tests, I've found that the fog seems to have been disabled. Anyone can test this by setting the "world detail" level to High. Not highest. A setting of "high" gets rid of the whole scene fog. While "highest" enables the fog to be on the whole scene. But somehow with these new drivers, setting it to "high" or "highest" makes no difference. I'm gonna try to test it with the 45.23's later.

Driver bug or "optimization"... Considering these are beta, I'll give nvidia the benefit of the doubt. But you can rest assured I'll test it again when the Official Det50's are out. On a side note though, how can less fog increase the FPS so much? Everything else pretty much looks nice.

Maybe if someone with both cards can test out which effects are missing and which aren't.

fivefeet8
09-20-03, 02:22 AM
Here's another shot in the same place. The textures look fine to me. It's only the full scene fog is missing.

I'd also like anyone to post some DM-Rustatorium shots so I can compare it to my own. See if anything is missing from that map.

Behemoth
09-20-03, 03:54 AM
there seem to be some missing details from textures too, such as those in red circles.
fivefeet8, i dont have access to my PC until the end of this month so i cant give you some rustatorium screenshots anytime soon. what kind of performance are you getting on rustatorium? flavius reported very low fps on that map with 5900.
http://www.nvnews.net/vbulletin/attachment.php?s=&postid=198793

aapo
09-20-03, 04:12 AM
Originally posted by fivefeet8
On a side note though, how can less fog increase the FPS so much? Everything else pretty much looks nice.

I think the fog in those UT2003 screenshots is not uniform and I also think it's made with DX8 pixel shaders. Maybe nVidia has replaced the pixel shaders with faster versions, and there is a bug in the new fog shader? It'll be fixed in the shipping version of the drivers, anyway. :D

Behemoth
09-20-03, 04:23 AM
god knows how many things are actually working correctly with 5900 drivers these days :lol:
its like either performance is broken or IQ is broken :screwy:

fivefeet8
09-20-03, 04:52 AM
Originally posted by Behemoth
there seem to be some missing details from textures too, such as those in red circles.
fivefeet8, i dont have access to my PC until the end of this month so i cant give you some rustatorium screenshots anytime soon. what kind of performance are you getting on rustatorium? flavius reported very low fps on that map with 5900.
http://www.nvnews.net/vbulletin/attachment.php?s=&postid=198793

That's sorta nitpicking, but I'd say the loss of the full scene fog is the culprit. And I was wrong before. Setting the "world detail" to highest only affects the fog emminating from the central light. The full scene fog is suppose to be there all the time with any setting.

As for Rustatorium, with the 51.75's I'm getting very high FPS. Check out these comparison shots:

http://www.geocities.com/pao_vang5f8/Screenshots/PC.htm

The most affected seems to be the fog in Icetomb, while everything else seems the same but running at much higher FPS.

Behemoth
09-20-03, 12:24 PM
thanks for the screenshots. rustatorium seems to have double the performance gain by going to 51.75 from 45.23.
its too hard to see what have been changed in rustatorium with 51.75 by just judging from your SS, they are taken with too different positions. but i hope it is not another IQ compromising optimization. i am not too nitpicking on IQ, but you are going to get worrying performance on many siturations that are not optimized by nvidia.

chong
09-20-03, 01:46 PM
Using Barton 2800+, KT266A, FX 5800, Det45.23 Quality.

Here's my scores:

FX 5800 @ 400/800MHz
AA/AF_____off/off__4X/8X__% drop
1024x768__60.828__17.986__-70.4%
1280x960__45.408
1600x1200_33.103

FX 5800 @ 450/950MHz
AA/AF_____off/off__4X/8X___off/8X__4X/off
1024x768__68.095__20.450__32.094__47.961
%drop______0%___-70.0%__-52.9%_-29.6%

The ~70% drop for 4X AA/8X AF seems abnormally heavy. :(

fivefeet8
09-20-03, 04:32 PM
Originally posted by Behemoth
its too hard to see what have been changed in rustatorium with 51.75 by just judging from your SS, they are taken with too different positions. but i hope it is not another IQ compromising optimization. i am not too nitpicking on IQ, but you are going to get worrying performance on many siturations that are not optimized by nvidia.

I took them in generally the same place. The fps difference is considerable though. I was also trying to get shots of the light effects and see if there was a difference with them. Seems like those are haven't changed. Also the Pixel Shaded oil effects doesn't seem to be changed in any way as well. The shiny reflective metal in DM-Rustatorium also look the same as with the 45.23's. But of course it runs much faster now.

I don't think nvidia can optimize every game, but from my testing of these 51.75's, most of my PC games seems to be running noticeably faster. Some have gained as much as 15-20 fps from the previous 45.23's. Most noticeable in Need For Speed Hp2.

ChrisRay
09-20-03, 04:40 PM
Originally posted by fivefeet8
I took them in generally the same place. The fps difference is considerable though. I was also trying to get shots of the light effects and see if there was a difference with them. Seems like those are haven't changed. Also the Pixel Shaded oil effects doesn't seem to be changed in any way as well. The shiny reflective metal in DM-Rustatorium also look the same as with the 45.23's. But of course it runs much faster now.

I don't think nvidia can optimize every game, but from my testing of these 51.75's, most of my PC games seems to be running noticeably faster. Some have gained as much as 15 fps from the previous 45.23's. Most noticeable in Need For Speed Hp2.


Oh, Need for Speed Hot persuit 2? What AF quality ect?