View Full Version : The Sunday Papers

04-29-12, 08:00 AM
Sundays are for quiet regret. Don‚??t spend too long on that maudlin stuff though, because you‚??ve only got a limited time to make the most of what you love. And if you are reading this site, then you probably love videogames. Let‚??s see what‚??s been going on with them.

True PC Gaming interviews Arcen‚??s Chris Park (http://truepcgaming.com/2012/04/23/from-grandma-plays-it-to-ultra-hardcore-a-valley-without-wind-interview/): ‚??What we do run afoul of, however, is that exact same problem but with complexity instead. During alpha the game grew enormously complex, and we still thought it was too simple. Turns out we had the opposite problem of what we thought. During early beta in particular, one of our big challenges was to streamline the ideas of the game so that they were more accessible to players. And the other challenge throughout beta was making the game adequately explain itself to players as they progress.‚?? (more‚?¶) (http://www.rockpapershotgun.com/2012/04/29/the-sunday-papers-215/#more-106153)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=TPeV6D4UN5o:qtwzFsvOcww:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=TPeV6D4UN5o:qtwzFsvOcww:yIl2AUo C8zA)

More... (http://feedproxy.google.com/~r/RockPaperShotgun/~3/TPeV6D4UN5o/)