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05-01-12, 08:00 PM
http://www.rockpapershotgun.com/images/12/may/valley1.jpg
A Valley Without Wind (http://www.arcengames.com/w/index.php/games/avww-features) fascinates me. Not all the reasons for this fascination are good. But from that (long) moment where I read through our huge two (http://www.rockpapershotgun.com/2011/02/07/arcen-talk-a-valley-without-wind-part-1/)-part (http://www.rockpapershotgun.com/2011/02/08/arcen-talk-a-valley-without-wind-part-2/) interview about Arcenā??s intentions for their procedurally-generated open-world exploration-based action adventure, I knew it was something I was going to follow closely. I spent some time dabbling (http://www.rockpapershotgun.com/2011/09/20/hands-on-a-valley-without-wind/) with early versions of the game, and in the past few days Iā??ve finally been getting stuck into the release version of this strange, 2D post-apocalypse.

Finally, hereā??s Wot I Think.

(moreā?¦) (http://www.rockpapershotgun.com/2012/05/01/wot-i-think-a-valley-without-wind/#more-106512)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=9KzmO5wgaYY:GaMeATvhooA:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=9KzmO5wgaYY:GaMeATvhooA:yIl2AUo C8zA)
http://feeds.feedburner.com/~r/RockPaperShotgun/~4/9KzmO5wgaYY

More... (http://feedproxy.google.com/~r/RockPaperShotgun/~3/9KzmO5wgaYY/)