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View Full Version : 64-bit OS required for some 2013 Frostbite games says DICE dev


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05-21-12, 11:10 AM
Some of next year‚??s Frostbite 2-powered games will require a 64-bit OS to run. That‚??s according to a tweet (http://twitter.com/#!/repi/status/204501258273427456) from DICE Frostbite rendering architect, Johan Andersson, picked up by Eurogamer (http://www.eurogamer.net/articles/2012-05-21-some-frostbite-games-will-require-a-64-bit-os-in-2013-dice). Battlefield 3 was the first game released to be powered by the new engine, but it‚??s since turned up in other EA titles like Need for Speed: The Run and Medal of Honor. It‚??ll be interesting to learn which 2013 games will also be carrying the new tech.

‚??If you are on 32-bit, great opportunity to upgrade to Windows 8,‚?? says Andersson. Windows 7 64-bit should work just as well. A 64-bit OS lets systems make of more than 2GB of RAM, so it‚??s a useful upgrade whether or not you‚??re planning on playing any EA games next year. It‚??s inconvenient, maybe, but shows that graphics tech is levelling up. Recently, Epic released the first screenshots of Unreal Engine 4 (http://www.pcgamer.com/2012/05/17/unreal-engine-4-screenshots-feature-fire-demon-and-snowy-landscapes/). 2013 could be a big year for graphics engines.


We‚??ll have Frostbite-powered games in 2013 that will _require_ a 64-bit OS. If you are on 32-bit, great opportunity to upgrade to Windows 8

‚?? Johan Andersson (@repi) May 21, 2012 (https://twitter.com/repi/status/204501258273427456)

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Redeemed
05-21-12, 11:19 AM
Well, this sounds like good news.