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05-24-12, 11:30 AM
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The area around my computer is full of tiny post-it notes with the names of Kickstarter projects scrawled onto them. Everytime a funding deadline is missed, the note peels from the wall and falls to the ground, wilting like a flower on a grave. Kinetic Void‚??s (http://www.kickstarter.com/projects/seanpollman/kinetic-void) name has been there for a while but I didn‚??t have time to look at the bewilderingly ambitious space game until last night and now there are only six days remaining until it joins the scattered thought-petals at my feet. Of all the genres that are in need of a kick in the rump, space combat is one that I‚??d like to see kicked so hard it actually ends up escaping orbit and drifting to sectors unknown. Kinetic Void isn‚??t just hoping to be a space combat game though. It wants to build galaxies.

(more‚?¶) (http://www.rockpapershotgun.com/2012/05/24/space-is-infinite-time-is-brief-kinetic-void/#more-109083)

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