View Full Version : Juiced And Spruced: Making Better Games

05-28-12, 12:00 PM

Indiegames (http://indiegames.com/2012/05/juice_it_or_lose_it_-_a_talk_b.html) notice that Crayon Physics Deluxe (http://www.crayonphysics.com/) developer Petri Purho and Martin Jonasson, creator of Jesus vs Dinosaurs (http://grapefrukt.com/jesus-vs-dinosaurs/), talked about tweening and juiciness at the Nordic Game Indie Night 2012 (http://nordicgame.com/?id=73). What‚??s your favourite sort of juice? Orange or mango maybe? Or more likely it‚??s jaunty music, uncannily large eyes that blink on impact with projectiles, and a little bit of delay and wobble. Confused? All is explained in the fifteen minute video (http://prototyprally.com/juice-it-or-loose-it/). Purho and Jonasson have built a simple Breakout clone to which they can add layers of ‚??juice‚?? and you can play with the program yourself (http://grapefrukt.com/f/games/juicy-breakout/).

(more‚?¶) (http://www.rockpapershotgun.com/2012/05/28/juiced-and-spruced-making-better-games/#more-109819)

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