View Full Version : Why did nv take away the option to render zero frames ahead?
07-01-12, 02:41 PM
It makes me angry that they removed it. Is it likely that it will be added back? It was a useful feature IMO.
07-01-12, 11:58 PM
Its still there, enable it via Nvidia Inspector.
07-02-12, 06:04 AM
Thanks but it's not.
07-02-12, 06:26 AM
Probably because it caused inconsistencies in various games. Negative "gpu usage scaling"
Btw if you select 0 in nvinspector it defaults to app.controlled (3), this started with 30x.xx drivers.
1 is the lowest you can go now.
Also worth mentioning these latest 304.48 cause some weird 1fps bug in DeusEx HR (dx11, dx9 is ok), but only if i use app.controlled or 1 frame to render ahead, 2 -3 fixes it.
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