View Full Version : Review: Borderlands 2 sure does provide more Borderlands, all right

09-18-12, 08:40 AM
http://cdn.arstechnica.net/wp-content/uploads/2012/09/bl2_1-640x360.jpg 2K Games / Gearbox

There are two basic modes for a video game sequel. The first is to simply add more content of the type people have come to expect from the previous game, without significantly changing what has already proven successful in the first place. The second is to use the core of the last game as a starting point for significant tinkering, experimenting with major new gameplay systems and designs that weren't plausible for one reason or another the last time around.Most games exist somewhere in a continuum between these two poles, trying to keep some of the old while embracing their fair share of new elements. For better or worse, Borderlands 2 positions itself closer to the "more of the same" pole. This is still the same basic, enjoyable first-person-shooter-meets-RPG-style-character-progression of the first Borderlands, only moreso.

The most significant change Borderlands 2 can boast over its predecessor is a cohesive plot that actually hangs together reasonably well and drives the story missions forward at a decent pace. The connective tissue tying the story together is Handsome Jack, an explorer who has leveraged his discovery of a vault full of treasures into an iron-fisted despotic rulership over the powerful Hyperion corporation and the planet of Pandora. Jack is an entirely believable villain, with just the right mix of charm, sanctimony and psychosis coming through in both his actions and frequent radio banter with the protagonists.

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