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09-23-12, 12:20 PM
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Sundays are for looking out at the rain and then cuddling up against the warm light of a videogame. At least the weather in Borderlands 2 is predictable, eh?


Over at Hookshot (http://www.hookshotinc.com/walking-dead-terror-choice/) Mr Stuart discusses The Walking Dead, outlining some reasons why this series has generated so much excitement: ‚??The genius of Walking Dead is that its decision system does not work like similar systems in other games; there are no right or wrong choices, there are no good or evil ones. There are just stark instinctive dichotomies. Certainly, in Walking Dead, you do what you think is ‚??right‚?? but then instead of judging you, the game shrugs and changes the story accordingly.‚?? (more‚?¶) (http://www.rockpapershotgun.com/2012/09/23/the-sunday-papers-235/#more-125310)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=CWjqsE0fUVc:F7d2_hX3PGg:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=CWjqsE0fUVc:F7d2_hX3PGg:yIl2AUo C8zA)
http://feeds.feedburner.com/~r/RockPaperShotgun/~4/CWjqsE0fUVc

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