View Full Version : Of Banners, Sagas, Microtransactions, And Balance

10-02-12, 04:40 PM

Last week, you (probably, I hope; otherwise we can‚??t be friends anymore) read my impressions of The Banner Saga: Factions (http://www.rockpapershotgun.com/2012/09/28/impressions-the-banner-sagas-f2p-multiplayer/), the soon-to-be-released F2P multiplayer spin-off of Stoic‚??s gorgeously animated Viking strategy epic. Those are some of my favorite adjectives stacked together into a¬*scrumptious¬*sentence sandwich, so I came away predictably pleased. But after finishing my session and quaffing a hearty Viking ale grilled cheese from a towering flagon paper plate, I had questions. For instance, how do microtransactions work? How will multiplayer tie into the multi-part single-player storyline? How will Stoic balance all of that? What‚??s the deal with, er, the banners? Then we huddled around a centuries-old storytelling flame desk lamp, and Stoic told me a tale for the ages.

(more‚?¶) (http://www.rockpapershotgun.com/2012/10/02/of-banners-sagas-microtransactions-and-balance/#more-126323)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=6U2LmXiucn0:mzbvN9EYWpo:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=6U2LmXiucn0:mzbvN9EYWpo:yIl2AUo C8zA)

More... (http://feedproxy.google.com/~r/RockPaperShotgun/~3/6U2LmXiucn0/)