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10-10-12, 10:40 AM
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We sent Richard Cobbett to find out what the man who made Wing Commander is now working on. Turns out itā??s a PC-only space game. And it looks incredible.

Iā??m sitting in a room, definitely not watching Wing Commander creator Chris Roberts playing a new Wing Commander game. No, itā??s the brand new, totally original Star Citizen (http://robertsspaceindustries.com) [the single player aspect of which is called Squadron 42, for some reason - Ed], and as I watch him fly a fighter with no resemblance whatsoever to the Raptor with a Broadsword turret out of a carrierā??s launchbay and into the never before seen Vega Sector, I donā??t for a second pause to notice how he totally isnā??t flying past one of the Kilrathiā??s asymmetric Dralthi fighters. Or anything else that might require an expensive license or getting into bed with EA.

In short, Star Citizen is absolutely not Wing Commander 6, Privateer 3 or Freelancer 2. It is however all of their children in a blender. In a good way, of course.

But first, watch this:

(moreā?¦) (http://www.rockpapershotgun.com/2012/10/10/wing-commandeered-chris-roberts-star-citizen-preview/#more-127155)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=dvdpos6naj0:kIN7UptRuR4:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=dvdpos6naj0:kIN7UptRuR4:yIl2AUo C8zA)
http://feeds.feedburner.com/~r/RockPaperShotgun/~4/dvdpos6naj0

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