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View Full Version : How Live Action Trailers Should Be: Heroes & Generals


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11-07-12, 02:30 PM
http://www.rockpapershotgun.com/images/12/nov/hg.jpg

Publishing games is weird right now. Heroes & Generals (http://www.heroesandgenerals.com/2/index.html) ‚?? the very impressive-looking multi-layered soldier multiplayer from reto-moto ‚?? was recently snapped up by Square Enix as something for them to publish. Two months after it successfully made its way through (http://www.rockpapershotgun.com/2012/09/12/greenlit-black-mesa-zomboid-mcpixel-more/) Steam Greenlight. Which is just plain odd. It‚??s like finding out Proctor & Gamble raised some money through a cake sale. Although, in fairness, the chronology was reversed. Either way, it‚??s hopefully good news for developers Reto-Moto, who have just released a new trailer.

(more‚?¶) (http://www.rockpapershotgun.com/2012/11/07/how-live-action-trailers-should-be-heroes-generals/#more-130976)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=e0I66OoZ5C4:G3rkvnTl_Mg:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=e0I66OoZ5C4:G3rkvnTl_Mg:yIl2AUo C8zA)
http://feeds.feedburner.com/~r/RockPaperShotgun/~4/e0I66OoZ5C4

More... (http://feedproxy.google.com/~r/RockPaperShotgun/~3/e0I66OoZ5C4/)