View Full Version : Binding Of Isaac Remake To Have 16-Bit Graphics, Co-op

11-30-12, 05:00 AM

I suppose it‚??s only fitting that, just as one of the holliest, jolliest, holiest of holidays begins to descend upon us, we‚??ve suddenly struck a blood-and-pus-spewing vein of Binding of Isaac news. First there was a completely mad (in a good way) looking Team Fortress 2 mod (http://www.rockpapershotgun.com/2012/11/29/brilliant-looking-mod-mashes-up-tf2-binding-of-isaac/), and now Edmund McMillen himself has reclaimed the stage to present a hellish heap of details about the upcoming Binding of Isaac (http://store.steampowered.com/app/113200/) remake. In short, Nicalis (http://www.rockpapershotgun.com/tag/Nicalis/) ‚?? they of the recent Cave Story console remakes and NightSky ‚?? are handling the heavy lifting while McMillen cracks the whip from the lead designer nightmare throne. Non-Flash graphics, local co-op, and a Wrath-of-the-Lamb-sized expansion are the standout features, but it wouldn‚??t be Binding of Isaac without a million-billion other gleefully gruesome things. And on that front, McMillen and Nicalis intend to deliver.

(more‚?¶) (http://www.rockpapershotgun.com/2012/11/30/binding-of-isaac-remake-to-have-16-bit-graphics-co-op/#more-133641)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=Fz5bAMRVl48:Sr_vG6M3O14:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=Fz5bAMRVl48:Sr_vG6M3O14:yIl2AUo C8zA)

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