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View Full Version : Here‚??s How Garry‚??s Mod Will Work With Kinect


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12-04-12, 06:00 AM
http://www.rockpapershotgun.com/images/12/nov/garmod.jpg

I probably need to leap back into Garry‚??s Mod (http://garrysmod.com/). For about a year, it was one of my go-to games/game-like things. If I was feeling bored, I‚??d find the most elaborate ways possible to pit a single, pistol-armed human NPC against hundreds of languidly slithering legless zombies and cackle until my mental health was severely in question. Eventually, though, I squeezed all the grim carnage I could from even the juiciest of scenarios, so it stopped being my time-waster of choice. But now, it sounds like Garry‚??s wonderful toybox ‚?? in much the same fashion as an infinitely multiplying army of single-frightened-human-hungry Ant Lions ‚?? has expanded quite a lot. And more‚??s on the way. Kinect support (http://www.rockpapershotgun.com/2012/11/27/garry-announced-kinect-support-for-his-mod/), for instance, is right around the corner, and Garry‚??s released a video of how exactly it‚??ll work. Flail your arms wildly at the break until something happens. Or just click on it.

(more‚?¶) (http://www.rockpapershotgun.com/2012/12/04/heres-how-garrys-mod-will-work-with-kinect/#more-134048)

http://feeds.feedburner.com/~ff/RockPaperShotgun?d=nQ_hWtDbxek (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=DWcjFbHDiTc:BbSq6go_W6M:nQ_hWtD bxek) http://feeds.feedburner.com/~ff/RockPaperShotgun?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/RockPaperShotgun?a=DWcjFbHDiTc:BbSq6go_W6M:yIl2AUo C8zA)
http://feeds.feedburner.com/~r/RockPaperShotgun/~4/DWcjFbHDiTc

More... (http://feedproxy.google.com/~r/RockPaperShotgun/~3/DWcjFbHDiTc/)